Lines Matching defs:const
48 BOARD(const BOARD& b); // For scratch screens
52 size_t nx(void) const { return _nx; }
53 size_t ny(void) const { return _ny; }
54 size_t tx(void) const { return _tx; }
55 size_t ty(void) const { return _ty; }
56 GAMESCREEN* getScrn(void) const { return _scrn; }
62 int full(void) const; // True if no more moves
63 int bounds(size_t y, size_t x) const; // True if in bounds
66 void paint(void) const; // Redraw screen
67 void clean(void) const; // Clear screen
68 void setpos(size_t y, size_t x) const; // move cursor to pos
69 int getmove(void) const; // Return move
70 void bell(void) const; // Beep!
71 void score(size_t i, const PLAYER& p); // Post score
72 void games(size_t i, const PLAYER& p); // Post games
73 void total(size_t i, const PLAYER& p); // Post totals
74 void ties(const PLAYER& p); // Post ties
76 void abort(const char *s, ...) const; // Algorithm error