Lines Matching defs:micro
524 UINT_32 rotateDisplay : 1; ///< Rotate micro tile type
684 /// micro tile. Textures can also choose depth sample order
685 UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles
769 BOOL_32 isDepth; ///< Surface uses depth sample ordering within micro tile.
771 UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles
1041 * Compute coordinates within depth buffer (1st pixel of a micro tile) according to
1246 * Compute coordinates within color buffer (1st pixel of a micro tile) according to
2853 * Compute coordinates within depth buffer (1st pixel of a micro tile) according to
3037 * Compute coordinates within color buffer (1st pixel of a micro tile) according to
3549 UINT_32 micro : 1; // 256B block for 2D resource