Lines Matching refs:linked_shader
1985 struct gl_linked_shader *linked_shader,
1994 if (linked_shader->Stage != MESA_SHADER_FRAGMENT ||
2039 linked_shader->Program->info.fs.early_fragment_tests |=
2041 linked_shader->Program->info.fs.inner_coverage |= shader->InnerCoverage;
2042 linked_shader->Program->info.fs.post_depth_coverage |=
2044 linked_shader->Program->info.fs.pixel_interlock_ordered |=
2046 linked_shader->Program->info.fs.pixel_interlock_unordered |=
2048 linked_shader->Program->info.fs.sample_interlock_ordered |=
2050 linked_shader->Program->info.fs.sample_interlock_unordered |=
2052 linked_shader->Program->sh.fs.BlendSupport |= shader->BlendSupport;
2055 linked_shader->Program->info.fs.pixel_center_integer = pixel_center_integer;
2056 linked_shader->Program->info.fs.origin_upper_left = origin_upper_left;
2293 link_output_variables(struct gl_linked_shader *linked_shader,
2297 struct glsl_symbol_table *symbols = linked_shader->symbols;
2313 var = var->clone(linked_shader, NULL);
2315 linked_shader->ir->push_head(var);