Lines Matching defs:Count
5791 ImU32 Count;
5833 if (var_info->Type == ImGuiDataType_Float && var_info->Count == 1)
5847 if (var_info->Type == ImGuiDataType_Float && var_info->Count == 2)
5863 // We avoid a generic memcpy(data, &backup.Backup.., GDataTypeSize[info->Type] * info->Count), the overhead in Debug is not worth it.
5867 if (info->Type == ImGuiDataType_Float && info->Count == 1) { ((float*)data)[0] = backup.BackupFloat[0]; }
5868 else if (info->Type == ImGuiDataType_Float && info->Count == 2) { ((float*)data)[0] = backup.BackupFloat[0]; ((float*)data)[1] = backup.BackupFloat[1]; }
8164 if (++columns->Current < columns->Count)
8195 return window->DC.ColumnsSet ? window->DC.ColumnsSet->Count : 1;
8277 const bool preserve_width = !(columns->Flags & ImGuiColumnsFlags_NoPreserveWidths) && (column_index < columns->Count-1);
8281 offset = ImMin(offset, columns->MaxX - g.Style.ColumnsMinSpacing * (columns->Count - column_index));
8339 columns->Count = columns_count;
8380 window->DrawList->ChannelsSplit(columns->Count);
8408 for (int n = 1; n < columns->Count; n++)
8438 for (int n = 0; n < columns->Count + 1; n++)
8460 if (window->DC.ColumnsSet != NULL && window->DC.ColumnsSet->Count == columns_count && window->DC.ColumnsSet->Flags == flags)
9409 if (ImGui::TreeNode((void*)(uintptr_t)columns->ID, "Columns Id: 0x%08X, Count: %d, Flags: 0x%04X", columns->ID, columns->Count, columns->Flags))