Lines Matching refs:u1

304 map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
314 if (u1 == u2) {
315 _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(u1,u2)" );
359 map->u1 = u1;
361 map->du = 1.0F / (u2 - u1);
369 _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
372 map1(target, u1, u2, stride, order, points, GL_FLOAT);
377 _mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
380 map1(target, (GLfloat) u1, (GLfloat) u2, stride, order, points, GL_DOUBLE);
385 map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
396 if (u1==u2) {
397 _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(u1,u2)" );
454 map->u1 = u1;
456 map->du = 1.0F / (u2 - u1);
468 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
472 map2(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
479 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
483 map2(target, (GLfloat) u1, (GLfloat) u2, ustride, uorder,
549 v[0] = (GLdouble) map1d->u1;
556 v[0] = (GLdouble) map2d->u1;
639 v[0] = map1d->u1;
646 v[0] = map2d->u1;
731 v[0] = IROUND(map1d->u1);
738 v[0] = IROUND(map2d->u1);
764 _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
774 ctx->Eval.MapGrid1u1 = u1;
776 ctx->Eval.MapGrid1du = (u2 - u1) / (GLfloat) un;
781 _mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
783 _mesa_MapGrid1f( un, (GLfloat) u1, (GLfloat) u2 );
788 _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
804 ctx->Eval.MapGrid2u1 = u1;
806 ctx->Eval.MapGrid2du = (u2 - u1) / (GLfloat) un;
815 _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
818 _mesa_MapGrid2f( un, (GLfloat) u1, (GLfloat) u2,
847 map->u1 = 0.0;
866 map->u1 = 0.0;