Lines Matching defs:of
13 counts of machines we run on are much higher. These parameters led
27 model which is arranged as a ring of queues. Each entry in the ring
28 represents a draw context that contains all of the draw state and work
42 and pixel shaders we reuse bits of llvmpipe from
49 For the types of high-geometry workloads we're interested in, we are
53 linearly with the number of cores available.
60 core swr. We are looking to recovering most of this performance back.
72 of writing. Core SWR undergoes rigorous unit testing and we are quite
75 so doesn't match the strict line rendering rules). The majority of
77 and SWR. Fixing these issues is one of our major future development
100 * Features - core SWR has a lot of functionality we have yet to
106 What is the licensing of the code?
121 * Not without a lot of work. We make extensive use of AVX and AVX2