Lines Matching refs:spirv
71 - spirv/nir: Fix some texture opcode asserts
72 - spirv/nir: Add support for shadow samplers that return vec4
73 - spirv/nir: Properly handle gather components
80 - spirv/nir: Don't increment coord_components for array lod queries
82 - spirv/nir: Move opcode selection higher up in handle_texture
83 - spirv/nir: Refactor type handling in handle_texture
84 - nir/spirv: Refactor coordinate handling in handle_texture
85 - spirv/nir: Handle texture projectors
86 - spirv/nir: Add support for ImageQuerySamples
94 - spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.