Lines Matching defs:test
26 Catia-03 test 2
29 This test creates over 38000 vertex buffer objects. On some systems this
57 incorrect and the test will fail.
59 Also, the color of the line drawings in test 2 seem to appear in a
63 sw-02 test 6
66 The lines drawn in this test appear in a random color. That's because
72 Lightwave-01 test 3
75 This test uses a number of mipmapped textures, but the textures are
119 Maya-03 test 2
122 This test makes some unusual calls to glRotate. For example:
157 Proe-05 test 1
163 #. The test never calls glClear(GL_DEPTH_BUFFER_BIT) to initialize the
174 this test just happens to work with their drivers.
182 Proe-05 test 6
185 This test draws an engine model with a two-pass algorithm. The first
220 Another catia test uses OpenGL 3.1's primitive restart feature. But when
229 This test creates a 3D luminance texture of size 1K x 1K x 1K. If the
232 and all that's rendered is plain white polygons. Ideally, the test would
239 This test generates many GL_INVALID_OPERATION errors in its calls to
257 This test uses a single GLSL fragment shader which contains a GLSL 1.20
262 Also, the test tries to create a very large 3D texture that may exceed
269 This is actually a DX11 test based on Autodesk's Showcase product. As