Lines Matching defs:micro
527 UINT_32 rotateDisplay : 1; ///< Rotate micro tile type
689 /// micro tile. Textures can also choose depth sample order
690 UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles
776 BOOL_32 isDepth; ///< Surface uses depth sample ordering within micro tile.
778 UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles
1052 * Compute coordinates within depth buffer (1st pixel of a micro tile) according to
1263 * Compute coordinates within color buffer (1st pixel of a micro tile) according to
2917 * Compute coordinates within depth buffer (1st pixel of a micro tile) according to
3142 * Compute coordinates within color buffer (1st pixel of a micro tile) according to
3750 UINT_32 micro : 1; // 256B block for 2D resource