Lines Matching refs:pressure
31 * manage register pressure.
42 * texture/ubo results. The register pressure heuristic doesn't want to pick
44 * the only usage, so that instruction will increase pressure.
48 * user and expanding register pressure. The partially_evaluated_path flag
111 int pressure;
567 /* Only the first def of a reg counts against register pressure. */
591 * Chooses an instruction that will minimise the register pressure as much as
682 * Scheduling for Register pressure) heuristic.
822 int pressure)
827 scoreboard->pressure += pressure;
831 * instruction uses a value twice to not decrement pressure twice.
840 scoreboard->pressure -= pressure;
966 else if (scoreboard->pressure < scoreboard->options->threshold)
1088 scoreboard->pressure = 0;
1152 * delaying texture reads) while managing register pressure.
1155 * before switching the scheduling heuristic to reduce register pressure",