Lines Matching defs:vao
83 vao_state(struct gl_context *ctx, struct gl_vertex_array_object* vao,
87 _mesa_enable_vertex_array_attrib(ctx, vao, attr);
89 _mesa_disable_vertex_array_attrib(ctx, vao, attr);
97 client_state(struct gl_context *ctx, struct gl_vertex_array_object* vao,
102 vao_state(ctx, vao, VERT_ATTRIB_POS, state);
105 vao_state(ctx, vao, VERT_ATTRIB_NORMAL, state);
108 vao_state(ctx, vao, VERT_ATTRIB_COLOR0, state);
111 vao_state(ctx, vao, VERT_ATTRIB_COLOR_INDEX, state);
114 vao_state(ctx, vao, VERT_ATTRIB_TEX(ctx->Array.ActiveTexture), state);
117 vao_state(ctx, vao, VERT_ATTRIB_EDGEFLAG, state);
120 vao_state(ctx, vao, VERT_ATTRIB_FOG, state);
123 vao_state(ctx, vao, VERT_ATTRIB_COLOR1, state);
131 vao_state(ctx, vao, VERT_ATTRIB_POINT_SIZE, state);
168 client_state_i(struct gl_context *ctx, struct gl_vertex_array_object* vao,
189 client_state(ctx, vao, cap, state);
213 struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj,
216 if (!vao)
232 client_state(ctx, vao, GL_TEXTURE_COORD_ARRAY, GL_TRUE);
235 client_state(ctx, vao, cap, GL_TRUE);
266 struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj,
269 if (!vao)
285 client_state(ctx, vao, GL_TEXTURE_COORD_ARRAY, GL_FALSE);
288 client_state(ctx, vao, cap, GL_FALSE);