Lines Matching refs:rowBa1
558 const GLint rowBa1 = (rowB[k] >> 12) & 0xf;
562 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2;
588 const GLint rowBa1 = (rowB[k] >> 15) & 0x1;
592 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2;
618 const GLint rowBa1 = (rowB[k] & 0x1);
622 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2;
696 const GLint rowBa1 = (rowB[k] >> 30) & 0x3;
700 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2;
1134 const GLint rowBa1 = (rowB[k] >> 12) & 0xf;
1145 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1,
1183 const GLint rowBa1 = (rowB[k] >> 15) & 0x1;
1194 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1,
1232 const GLint rowBa1 = (rowB[k] & 0x1);
1243 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1,
1347 const GLint rowBa1 = (rowB[k] >> 30) & 0x3;
1358 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1,