Lines Matching defs:texels
47 * Return array of texels for given unit.
554 * Apply X/Y/Z/W/0/1 swizzle to an array of colors/texels.
558 swizzle_texels(GLuint swizzle, GLuint count, float4_array texels)
571 vector[SWIZZLE_X] = texels[i][0];
572 vector[SWIZZLE_Y] = texels[i][1];
573 vector[SWIZZLE_Z] = texels[i][2];
574 vector[SWIZZLE_W] = texels[i][3];
575 texels[i][RCOMP] = vector[swzR];
576 texels[i][GCOMP] = vector[swzG];
577 texels[i][BCOMP] = vector[swzB];
578 texels[i][ACOMP] = vector[swzA];
659 float4_array texels = get_texel_array(swrast, unit);
702 span->end, texcoords, lambda, texels );
706 swizzle_texels(curObj->Attrib._Swizzle, span->end, texels);