Lines Matching defs:vcount
65 int vcount;
85 vcount = 0; /* glBegin(GL_QUAD_STRIP); */
101 Normal(narray[vcount], cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi);
102 Texcoord(tarray[vcount], s1, t);
103 Vertex(varray[vcount], cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi);
104 vcount++;
106 Normal(narray[vcount], cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi);
107 Texcoord(tarray[vcount], s0, t);
108 Vertex(varray[vcount], cosTheta * dist, -sinTheta * dist, r * sinPhi);
109 vcount++;
113 assert(vcount <= 100);
114 glDrawArrays(GL_TRIANGLE_STRIP, 0, vcount);