Lines Matching defs:uniforms
10 * Random values are assigned to the uniforms.
16 * of the shaders plus initial values for uniforms.
80 } uniforms[100];
102 /** Set new random values for uniforms */
368 struct uniform_info uniforms[])
374 for (j = 0; uniforms[j].name; j++) {
375 if (strcmp(uniforms[j].name, conf->uniforms[i].name) == 0) {
376 uniforms[j].type = conf->uniforms[i].type;
377 uniforms[j].value[0] = conf->uniforms[i].value[0];
378 uniforms[j].value[1] = conf->uniforms[i].value[1];
379 uniforms[j].value[2] = conf->uniforms[i].value[2];
380 uniforms[j].value[3] = conf->uniforms[i].value[3];
555 if (strlen(name) + 1 > sizeof(conf->uniforms[conf->num_uniforms].name)) {
559 strcpy(conf->uniforms[conf->num_uniforms].name, name);
560 conf->uniforms[conf->num_uniforms].value[0] = v1;
561 conf->uniforms[conf->num_uniforms].value[1] = v2;
562 conf->uniforms[conf->num_uniforms].value[2] = v3;
563 conf->uniforms[conf->num_uniforms].value[3] = v4;
564 conf->uniforms[conf->num_uniforms].type = type;