Lines Matching refs:dx
39 GLfloat dx = v1[0] - v0[0];
41 GLfloat len = sqrt(dx*dx + dy*dy);
45 dx /= len;
49 dx = dx * (width + 0.0);
52 dx0 = -dx+dy; dy0 = -dy-dx;
53 dx1 = -dx-dy; dy1 = -dy+dx;
55 dx2 = 0+dy; dy2 = -dx+0;
56 dx3 = 0-dy; dy3 = +dx+0;
58 dx4 = 0+dy; dy4 = -dx+0;
59 dx5 = 0-dy; dy5 = +dx+0;
61 dx6 = dx+dy; dy6 = dy-dx;
62 dx7 = dx-dy; dy7 = dy+dx;
65 printf("dx, dy = %g, %g\n", dx, dy);
257 float dx = fabs(i - k) / k;
261 dx = 1.0 - dx;
263 d = dx * dy;