Lines Matching defs:smooth
47 GLenum smooth = GL_FALSE;139 if (!smooth && lighting) {161 if (!lastColor || (thisColor[0] != lastColor[0] && smooth)) {167 if (smooth && lighting) {173 if (smooth && lighting) {180 if (smooth && lighting) {186 if (smooth && lighting) {475 smooth = !smooth;476 if (smooth) {