Lines Matching refs:widthY
54 GLint widthX, widthY;
69 GLint widthX, widthY;
137 for (j = 0; j < theMesh.widthY; j++) {
255 theMesh.widthY = widthY;
258 numFacets = widthX * widthY;
259 numCoords = (widthX + 1) * (widthY + 1);
276 for (j = 0; j <= widthY; j++) {
277 y = j / (float)widthY;
305 for (j = 0; j < widthY; j++) {
538 widthY = 10;
557 widthY = atoi(argv[++i]);