Lines Matching defs:Contexts
32 static struct context Contexts[MAX_CONTEXTS];
116 ctx = glXCreateContext(dpy, visinfo, Contexts[0].Context, True);
136 struct context *h = &Contexts[NumContexts];
142 return &Contexts[NumContexts-1];
150 if (!glXMakeCurrent(Contexts[i].Dpy, Contexts[i].Win, Contexts[i].Context)) {
160 XDestroyWindow(Contexts[i].Dpy, Contexts[i].Win);
161 glXDestroyContext(Contexts[i].Dpy, Contexts[i].Context);
162 XCloseDisplay(Contexts[i].Dpy);