Lines Matching refs:accel_state

271    info->accel_state->RenderTex = NULL; 
279 if ((currentTime.milliseconds > info->accel_state->RenderTimeout) &&
280 info->accel_state->RenderTex) {
281 xf86FreeOffscreenLinear(info->accel_state->RenderTex);
282 info->accel_state->RenderTex = NULL;
285 if (!info->accel_state->RenderTex)
286 info->accel_state->RenderCallback = NULL;
297 info->accel_state->RenderTimeout = currentTime.milliseconds + 30000;
298 info->accel_state->RenderCallback = RenderCallback;
305 if (info->accel_state->RenderTex) {
306 if (info->accel_state->RenderTex->size >= sizeNeeded)
309 if (xf86ResizeOffscreenLinear(info->accel_state->RenderTex, sizeNeeded))
312 xf86FreeOffscreenLinear(info->accel_state->RenderTex);
313 info->accel_state->RenderTex = NULL;
317 info->accel_state->RenderTex = xf86AllocateOffscreenLinear(pScrn->pScreen, sizeNeeded, 32,
320 return (info->accel_state->RenderTex != NULL);
412 info->accel_state->texW[0] = width;
413 info->accel_state->texH[0] = height;
442 offset = info->accel_state->RenderTex->offset * pScrn->bitsPerPixel / 8;
466 if (info->accel_state->accel->NeedToSync)
467 info->accel_state->accel->Sync(pScrn);
520 if (!info->accel_state->XInited3D)
571 if (!info->accel_state->XInited3D)
638 fl = (float)srcx / info->accel_state->texW[0];
639 fr = (float)(srcx + width) / info->accel_state->texW[0];
640 ft = (float)srcy / info->accel_state->texH[0];
641 fb = (float)(srcy + height) / info->accel_state->texH[0];
778 info->accel_state->texW[0] = width;
779 info->accel_state->texH[0] = height;
781 offset = info->accel_state->RenderTex->offset * pScrn->bitsPerPixel / 8;
805 if (info->accel_state->accel->NeedToSync)
806 info->accel_state->accel->Sync(pScrn);
861 if (!info->accel_state->XInited3D)
913 if (!info->accel_state->XInited3D)
980 fl = (float)srcx / info->accel_state->texW[0];
981 fr = (float)(srcx + width) / info->accel_state->texW[0];
982 ft = (float)srcy / info->accel_state->texH[0];
983 fb = (float)(srcy + height) / info->accel_state->texH[0];