Lines Matching refs:tm1
548 map_state->y_forward.tm1.tile_walk = TILEWALK_XMAJOR;
549 map_state->y_forward.tm1.tiled_surface = 0;
550 map_state->y_forward.tm1.utilize_fence_regs = 0;
551 map_state->y_forward.tm1.texel_fmt = 0; /* 8bit */
552 map_state->y_forward.tm1.surface_fmt = 1; /* 8bit */
553 map_state->y_forward.tm1.width = w - 1;
554 map_state->y_forward.tm1.height = h - 1;
568 map_state->y_backward.tm1.tile_walk = TILEWALK_XMAJOR;
569 map_state->y_backward.tm1.tiled_surface = 0;
570 map_state->y_backward.tm1.utilize_fence_regs = 0;
571 map_state->y_backward.tm1.texel_fmt = 0; /* 8bit */
572 map_state->y_backward.tm1.surface_fmt = 1; /* 8bit */
573 map_state->y_backward.tm1.width = w - 1;
574 map_state->y_backward.tm1.height = h - 1;
595 map_state->u_forward.tm1.tile_walk = TILEWALK_XMAJOR;
596 map_state->u_forward.tm1.tiled_surface = 0;
597 map_state->u_forward.tm1.utilize_fence_regs = 0;
598 map_state->u_forward.tm1.texel_fmt = 0; /* 8bit */
599 map_state->u_forward.tm1.surface_fmt = 1; /* 8bit */
600 map_state->u_forward.tm1.width = (w >> 1) - 1;
601 map_state->u_forward.tm1.height = (h >> 1) - 1;
616 map_state->u_backward.tm1.tile_walk = TILEWALK_XMAJOR;
617 map_state->u_backward.tm1.tiled_surface = 0;
618 map_state->u_backward.tm1.utilize_fence_regs = 0;
619 map_state->u_backward.tm1.texel_fmt = 0;
620 map_state->u_backward.tm1.surface_fmt = 1;
621 map_state->u_backward.tm1.width = (w >> 1) - 1;
622 map_state->u_backward.tm1.height = (h >> 1) - 1;
644 map_state->v_forward.tm1.tile_walk = TILEWALK_XMAJOR;
645 map_state->v_forward.tm1.tiled_surface = 0;
646 map_state->v_forward.tm1.utilize_fence_regs = 0;
647 map_state->v_forward.tm1.texel_fmt = 0;
648 map_state->v_forward.tm1.surface_fmt = 1;
649 map_state->v_forward.tm1.width = (w >> 1) - 1;
650 map_state->v_forward.tm1.height = (h >> 1) - 1;
665 map_state->v_backward.tm1.tile_walk = TILEWALK_XMAJOR;
666 map_state->v_backward.tm1.tiled_surface = 0;
667 map_state->v_backward.tm1.utilize_fence_regs = 0;
668 map_state->v_backward.tm1.texel_fmt = 0;
669 map_state->v_backward.tm1.surface_fmt = 1;
670 map_state->v_backward.tm1.width = (w >> 1) - 1;
671 map_state->v_backward.tm1.height = (h >> 1) - 1;