Lines Matching defs:sprite
608 * @param fromWin Window the sprite moved out of.
609 * @param toWin Window the sprite moved into.
1264 SpritePtr sprite = dev->spriteInfo->sprite;
1282 DeviceFocusOutEvents(dev, sprite->win, GetCurrentRootWindow(dev), mode,
1290 if (IsParent(from, sprite->win))
1291 DeviceFocusOutEvents(dev, sprite->win, from, mode,
1302 DeviceFocusInEvents(dev, GetCurrentRootWindow(dev), sprite->win, mode, NotifyPointer);
1309 DeviceFocusOutEvents(dev, sprite->win, GetCurrentRootWindow(dev), mode,
1316 if (IsParent(to, sprite->win))
1317 DeviceFocusInEvents(dev, to, sprite->win, mode, NotifyPointer);
1327 if ((IsParent(to, sprite->win)) &&
1328 (sprite->win != from) &&
1329 (!IsParent(from, sprite->win)) &&
1330 (!IsParent(sprite->win, from)))
1331 DeviceFocusInEvents(dev, to, sprite->win, mode, NotifyPointer);
1336 if ((IsParent(from, sprite->win)) &&
1337 (sprite->win != from) &&
1338 (!IsParent(to, sprite->win)) &&
1339 (!IsParent(sprite->win, to)))
1340 DeviceFocusOutEvents(dev, sprite->win, from, mode,
1351 if (IsParent(from, sprite->win))
1352 DeviceFocusOutEvents(dev, sprite->win, from, mode,
1361 if (IsParent(to, sprite->win))
1362 DeviceFocusInEvents(dev, to, sprite->win, mode, NotifyPointer);