Lines Matching refs:hot

786                 pSprite->hot.pScreen = qe->pScreen;
787 pSprite->hot.x = ev->root_x;
788 pSprite->hot.y = ev->root_y;
829 if (pSprite->hot.pScreen != pWin->drawable.pScreen)
831 pSprite->hot.pScreen = pWin->drawable.pScreen;
832 pSprite->hot.x = pSprite->hot.y = 0;
837 if (pSprite->hot.x < lims.x1)
838 pSprite->hot.x = lims.x1;
839 else if (pSprite->hot.x >= lims.x2)
840 pSprite->hot.x = lims.x2 - 1;
841 if (pSprite->hot.y < lims.y1)
842 pSprite->hot.y = lims.y1;
843 else if (pSprite->hot.y >= lims.y2)
844 pSprite->hot.y = lims.y2 - 1;
860 ConfineToShape(pDev, reg, &pSprite->hot.x, &pSprite->hot.y);
864 qe->pScreen = pSprite->hot.pScreen;
865 ev->root_x = pSprite->hot.x;
866 ev->root_y = pSprite->hot.y;
872 RootWindow(pDev->spriteInfo->sprite) = pSprite->hot.pScreen->root;
883 SyntheticMotion(pDev, pSprite->hot.x, pSprite->hot.y);
2240 if (pSprite->hot.pScreen == pWin->drawable.pScreen)
2255 (pSprite->hot.pScreen == pWin->drawable.pScreen);
2261 if (pSprite->hot.pScreen == pWin->drawable.pScreen)
2723 if (pSprite->hot.pScreen != pSprite->hotPhys.pScreen)
2725 pSprite->hot.pScreen = pSprite->hotPhys.pScreen;
2727 pSprite->hot.pScreen->root;
2731 pSprite->hot.x = ev->root_x;
2732 pSprite->hot.y = ev->root_y;
2733 if (pSprite->hot.x < pSprite->physLimits.x1)
2734 pSprite->hot.x = pSprite->physLimits.x1;
2735 else if (pSprite->hot.x >= pSprite->physLimits.x2)
2736 pSprite->hot.x = pSprite->physLimits.x2 - 1;
2737 if (pSprite->hot.y < pSprite->physLimits.y1)
2738 pSprite->hot.y = pSprite->physLimits.y1;
2739 else if (pSprite->hot.y >= pSprite->physLimits.y2)
2740 pSprite->hot.y = pSprite->physLimits.y2 - 1;
2742 ConfineToShape(pDev, pSprite->hotShape, &pSprite->hot.x, &pSprite->hot.y);
2743 pSprite->hotPhys = pSprite->hot;
2762 ev->root_x = pSprite->hot.x;
2763 ev->root_y = pSprite->hot.y;
2766 newSpriteWin = XYToWindow(pSprite, pSprite->hot.x, pSprite->hot.y);
2828 pSprite->hot.x -= xoff;
2829 pSprite->hot.y -= yoff;
2911 pSprite->hot.pScreen = pScreen;
2921 pSprite->hot = pSprite->hotPhys;
2961 (*pScreen->SetCursorPosition) (pDev, pScreen, pSprite->hot.x,
2962 pSprite->hot.y,
3015 pSprite->hot = pSprite->hotPhys;
4188 event.u.enterLeave.rootX = mouse->spriteInfo->sprite->hot.x;
4189 event.u.enterLeave.rootY = mouse->spriteInfo->sprite->hot.y;
4272 event->root_x = FP1616(mouse->spriteInfo->sprite->hot.x, 0);
4273 event->root_y = FP1616(mouse->spriteInfo->sprite->hot.y, 0);
4880 rep.rootX = pSprite->hot.x;
4881 rep.rootY = pSprite->hot.y;
4883 if (pSprite->hot.pScreen == pWin->drawable.pScreen)
4886 rep.winX = pSprite->hot.x - pWin->drawable.x;
4887 rep.winY = pSprite->hot.y - pWin->drawable.y;