Lines Matching refs:bpp
101 int bpp) /* bits per pixel for screen */
106 if (bpp > 1) {
126 if (bpp == 1) {
154 int bpp,
166 int bpp)
175 int imagebpp = bpp;
181 stride = (width * bpp) / 8;
189 * By default, a 24bpp screen will use 32bpp images, this avoids
191 * pixels. If you want real 24bit images, include a 24bpp
195 if (bpp == 24)
201 * Check to see if we're advertising a 24bpp image format,
218 fbGetScreenPrivate(pScreen)->win32bpp = bpp;
219 fbGetScreenPrivate(pScreen)->pix32bpp = bpp;
242 if (bpp == 24 && imagebpp == 32)
261 int bpp,
265 if (!fbSetupScreen(pScreen, pbits, xsize, ysize, dpix, dpiy, width, bpp))
268 width, bpp, setupWrap, finishWrap))
281 int bpp)
283 if (!fbSetupScreen(pScreen, pbits, xsize, ysize, dpix, dpiy, width, bpp))
286 width, bpp))