Lines Matching defs:pSprite
81 SpritePtr pSprite;
112 pSprite = pDev->spriteInfo->sprite;
113 x = pSprite->hotPhys.x;
114 y = pSprite->hotPhys.y;
133 if (src->drawable.pScreen != pSprite->hotPhys.pScreen ||
150 newScreen = pSprite->hotPhys.pScreen;
165 if (newScreen == pSprite->hotPhys.pScreen) {
166 if (x < pSprite->physLimits.x1)
167 x = pSprite->physLimits.x1;
168 else if (x >= pSprite->physLimits.x2)
169 x = pSprite->physLimits.x2 - 1;
171 if (y < pSprite->physLimits.y1)
172 y = pSprite->physLimits.y1;
173 else if (y >= pSprite->physLimits.y2)
174 y = pSprite->physLimits.y2 - 1;
176 if (pSprite->hotShape)
177 ConfineToShape(pDev, pSprite->hotShape, &x, &y);
191 dest, pSprite, x, y);