Lines Matching refs:u1
44 GLfloat u1, u2, *points;
58 u1 = *(GLfloat *) (pc + 4);
72 glMap1f(target, u1, u2, k, order, points);
79 GLfloat u1, u2, v1, v2, *points;
97 u1 = *(GLfloat *) (pc + 4);
116 glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
124 GLdouble u1, u2, *points;
144 __GLX_GET_DOUBLE(u1, pc);
164 glMap1d(target, u1, u2, k, order, points);
170 GLdouble u1, u2, v1, v2, *points;
196 __GLX_GET_DOUBLE(u1, pc);
220 glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);