| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | matrix.c | 66 _mesa_Frustum(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval) argument 109 _mesa_Ortho(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval) argument [all...] |
| H A D | viewport.c | 321 _mesa_DepthRange(GLclampd nearval, GLclampd farval) argument 349 _mesa_DepthRangef(GLclampf nearval, GLclamp argument 287 set_depth_range_no_notify(struct gl_context * ctx,unsigned idx,GLclampd nearval,GLclampd farval) argument 303 _mesa_set_depth_range(struct gl_context * ctx,unsigned idx,GLclampd nearval,GLclampd farval) argument 436 _mesa_DepthRangeIndexed_no_error(GLuint index,GLclampd nearval,GLclampd farval) argument 445 _mesa_DepthRangeIndexed(GLuint index,GLclampd nearval,GLclampd farval) argument 464 _mesa_DepthRangeIndexedfOES(GLuint index,GLfloat nearval,GLfloat farval) argument [all...] |
| H A D | dlist.c | 2552 save_DepthRange(GLclampd nearval, GLclampd farval) argument 2805 save_Frustum(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval) argument 3403 save_Ortho(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval) argument
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| /xsrc/external/mit/mesa-demos/dist/src/glsl/ |
| H A D | geom-outlining-150.c | 69 mat_frustum(GLfloat mat[16],GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat nearval,GLfloat farval) argument
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| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | matrix.c | 102 matrix_frustum(struct gl_matrix_stack * stack,GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval,const char * caller) argument 145 _mesa_Frustum(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval) argument 159 _mesa_MatrixFrustumEXT(GLenum matrixMode,GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval) argument 179 matrix_ortho(struct gl_matrix_stack * stack,GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval,const char * caller) argument 226 _mesa_Ortho(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval) argument 240 _mesa_MatrixOrthoEXT(GLenum matrixMode,GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval) argument [all...] |
| H A D | viewport.c | 322 _mesa_DepthRange(GLclampd nearval, GLclampd farval) argument 350 _mesa_DepthRangef(GLclampf nearval, GLclamp argument 288 set_depth_range_no_notify(struct gl_context * ctx,unsigned idx,GLclampd nearval,GLclampd farval) argument 304 _mesa_set_depth_range(struct gl_context * ctx,unsigned idx,GLclampd nearval,GLclampd farval) argument 437 _mesa_DepthRangeIndexed_no_error(GLuint index,GLclampd nearval,GLclampd farval) argument 446 _mesa_DepthRangeIndexed(GLuint index,GLclampd nearval,GLclampd farval) argument 465 _mesa_DepthRangeIndexedfOES(GLuint index,GLfloat nearval,GLfloat farval) argument [all...] |
| H A D | dlist.c | 2607 save_DepthRange(GLclampd nearval, GLclampd farval) argument 2860 save_Frustum(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval) argument 3458 save_Ortho(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval) argument 9496 save_MatrixOrthoEXT(GLenum matrixMode,GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval) argument 9519 save_MatrixFrustumEXT(GLenum matrixMode,GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearval,GLdouble farval) argument [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/math/ |
| H A D | m_matrix.c | 980 _math_matrix_frustum(GLmatrix * mat,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat nearval,GLfloat farval) argument 1020 _math_matrix_ortho(GLmatrix * mat,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat nearval,GLfloat farval) argument [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/math/ |
| H A D | m_matrix.c | 869 _math_matrix_frustum(GLmatrix * mat,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat nearval,GLfloat farval) argument 909 _math_float_ortho(float * m,float left,float right,float bottom,float top,float nearval,float farval) argument 952 _math_matrix_ortho(GLmatrix * mat,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat nearval,GLfloat farval) argument [all...] |