Searched defs:v3d (Results 1 - 25 of 38) sorted by relevance

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/xsrc/external/mit/MesaLib/dist/src/broadcom/drm-shim/
H A DREADME.md
H A Dv3d.c34 struct v3d_shim_device v3d = { variable in typeref:struct:v3d_shim_device
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H A Dv3d_noop.c48 static struct v3d_device v3d = { variable in typeref:struct:v3d_device
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/v3d/
H A Dv3d_fence.c100 v3d_fence_create(struct v3d_context *v3d) argument
H A Dv3d_context.c45 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_flush
57 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_pipe_flush
72 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_memory_barrier
86 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_set_debug_callback
97 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_invalidate_resource
115 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_context_destroy
145 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_get_sample_position
165 struct v3d_context *v3d; local in function:v3d_context_create
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H A Dv3d_query.c70 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_begin_query
96 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_end_query
163 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_set_active_query_state
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H A Dv3dx_simulator.c52 v3d_invalidate_l3(struct v3d_hw *v3d) argument
67 v3d_invalidate_l2c(struct v3d_hw *v3d) argument
79 v3d_invalidate_l2t(struct v3d_hw *v3d) argument
90 v3d_invalidate_slices(struct v3d_hw * v3d) argument
96 v3d_invalidate_caches(struct v3d_hw * v3d) argument
106 v3d_reload_gmp(struct v3d_hw * v3d) argument
180 struct v3d_hw *v3d = v3d_isr_hw; local in function:v3d_isr
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H A Dv3d_job.c41 v3d_job_free(struct v3d_context *v3d, struct v3d_job *job) argument
89 v3d_job_create(struct v3d_context *v3d) argument
137 struct v3d_context *v3d = job->v3d; local in function:v3d_job_add_write_resource
150 v3d_flush_jobs_writing_resource(struct v3d_context * v3d,struct pipe_resource * prsc) argument
162 v3d_flush_jobs_reading_resource(struct v3d_context * v3d,struct pipe_resource * prsc) argument
226 v3d_get_job(struct v3d_context * v3d,struct pipe_surface ** cbufs,struct pipe_surface * zsbuf) argument
290 v3d_get_job_for_fbo(struct v3d_context * v3d) argument
338 v3d_clif_dump(struct v3d_context * v3d,struct v3d_job * job) argument
367 v3d_job_submit(struct v3d_context * v3d,struct v3d_job * job) argument
441 v3d_job_init(struct v3d_context * v3d) argument
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H A Dv3d_uniforms.c209 v3d_write_uniforms(struct v3d_context *v3d, struct v3d_compiled_shader *shader, argument
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H A Dv3dx_draw.c43 v3d_start_draw(struct v3d_context *v3d) argument
146 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_predraw_check_stage_inputs
183 v3d_emit_gl_shader_state(struct v3d_context * v3d,const struct pipe_draw_info * info) argument
409 v3d_tf_statistics_record(struct v3d_context * v3d,const struct pipe_draw_info * info,bool prim_tf) argument
426 v3d_update_job_ez(struct v3d_context * v3d,struct v3d_job * job) argument
472 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_draw_vbo
775 v3d_draw_clear(struct v3d_context * v3d,unsigned buffers,const union pipe_color_union * color,double depth,unsigned stencil) argument
805 struct v3d_context *v3d = job->v3d; local in function:v3d_tlb_clear
912 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_clear
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H A Dv3d_blit.c168 v3d_blitter_save(struct v3d_context *v3d) argument
199 struct v3d_context *v3d = v3d_context(ctx); local in function:v3d_render_blit
256 struct v3d_context *v3d = v3d_context(ctx); local in function:v3d_stencil_blit
355 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_tfu
521 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_blit
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H A Dv3d_simulator.c69 struct v3d_hw *v3d; member in struct:v3d_simulator_state
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H A Dv3dx_emit.c132 emit_one_texture(struct v3d_context *v3d, struct v3d_texture_stateobj *stage_tex, argument
256 emit_textures(struct v3d_context *v3d, struct v3d_texture_stateobj *stage_tex) argument
266 translate_colormask(struct v3d_context *v3d, uint32_t colormask, int rt) argument
278 emit_rt_blend(struct v3d_context *v3d, struct v3d_job *job, argument
378 struct v3d_context *v3d = job->v3d; local in function:emit_varying_flags
407 struct v3d_context *v3d = v3d_context(pctx); local in function:v3dX
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/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/
H A Dv3d_fence.c120 v3d_fence_create(struct v3d_context *v3d) argument
H A Dv3d_query.c47 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_create_query
64 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_destroy_query
73 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_begin_query
82 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_end_query
92 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_get_query_result
101 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_set_active_query_state
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H A Dv3d_query_perfcnt.c131 kperfmon_destroy(struct v3d_context *v3d, struct v3d_perfmon_state *perfmon) argument
186 v3d_destroy_query_perfcnt(struct v3d_context *v3d, struct v3d_query *query) argument
205 v3d_begin_query_perfcnt(struct v3d_context *v3d, struct v3d_query *query) argument
247 v3d_end_query_perfcnt(struct v3d_context * v3d,struct v3d_query * query) argument
275 v3d_get_query_result_perfcnt(struct v3d_context * v3d,struct v3d_query * query,bool wait,union pipe_query_result * vresult) argument
313 v3d_create_batch_query_perfcnt(struct v3d_context * v3d,unsigned num_queries,unsigned * query_types) argument
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H A Dv3d_query_pipe.c49 v3d_destroy_query_pipe(struct v3d_context *v3d, struct v3d_query *query) argument
58 v3d_begin_query_pipe(struct v3d_context *v3d, struct v3d_query *query) argument
100 v3d_end_query_pipe(struct v3d_context * v3d,struct v3d_query * query) argument
138 v3d_get_query_result_pipe(struct v3d_context * v3d,struct v3d_query * query,bool wait,union pipe_query_result * vresult) argument
189 v3d_create_query_pipe(struct v3d_context * v3d,unsigned query_type,unsigned index) argument
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H A Dv3d_job.c41 v3d_job_free(struct v3d_context *v3d, struct v3d_job *job) argument
91 v3d_job_create(struct v3d_context *v3d) argument
139 struct v3d_context *v3d = job->v3d; local in function:v3d_job_add_write_resource
152 v3d_flush_jobs_using_bo(struct v3d_context * v3d,struct v3d_bo * bo) argument
187 v3d_flush_jobs_writing_resource(struct v3d_context * v3d,struct pipe_resource * prsc,enum v3d_flush_cond flush_cond,bool is_compute_pipeline) argument
236 v3d_flush_jobs_reading_resource(struct v3d_context * v3d,struct pipe_resource * prsc,enum v3d_flush_cond flush_cond,bool is_compute_pipeline) argument
288 v3d_get_job(struct v3d_context * v3d,uint32_t nr_cbufs,struct pipe_surface ** cbufs,struct pipe_surface * zsbuf,struct pipe_surface * bbuf) argument
368 v3d_get_job_for_fbo(struct v3d_context * v3d) argument
427 v3d_clif_dump(struct v3d_context * v3d,struct v3d_job * job) argument
457 v3d_read_and_accumulate_primitive_counters(struct v3d_context * v3d) argument
478 v3d_job_submit(struct v3d_context * v3d,struct v3d_job * job) argument
603 v3d_job_init(struct v3d_context * v3d) argument
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H A Dv3d_context.c45 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_flush
57 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_pipe_flush
72 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_memory_barrier
92 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_set_debug_callback
103 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_invalidate_resource
125 v3d_update_primitive_counters(struct v3d_context * v3d) argument
152 v3d_line_smoothing_enabled(struct v3d_context * v3d) argument
181 v3d_get_real_line_width(struct v3d_context * v3d) argument
211 v3d_flag_dirty_sampler_state(struct v3d_context * v3d,enum pipe_shader_type shader) argument
233 v3d_create_texture_shader_state_bo(struct v3d_context * v3d,struct v3d_sampler_view * so) argument
291 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_context_destroy
328 struct v3d_context *v3d = v3d_context(pctx); local in function:v3d_get_sample_position
348 struct v3d_context *v3d; local in function:v3d_context_create
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H A Dv3d_uniforms.c213 v3d_write_uniforms(struct v3d_context *v3d, struct v3d_job *job, argument
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H A Dv3dx_emit.c132 emit_one_texture(struct v3d_context *v3d, struct v3d_texture_stateobj *stage_tex, argument
257 emit_textures(struct v3d_context *v3d, struct v3d_texture_stateobj *stage_tex) argument
267 translate_colormask(struct v3d_context *v3d, uint32_t colormask, int rt) argument
279 emit_rt_blend(struct v3d_context *v3d, struct v3d_job *job, argument
379 struct v3d_context *v3d = job->v3d; local in function:emit_varying_flags
406 get_tf_shader(struct v3d_context * v3d) argument
417 struct v3d_context *v3d = v3d_context(pctx); local in function:v3dX
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/xsrc/external/mit/xf86-video-openchrome/dist/src/
H A Dvia_exa_h6.c302 Via3DState *v3d = &pVia->v3d; local in function:viaExaCheckComposite_H6
415 Via3DState *v3d = &pVia->v3d; local in function:viaExaPrepareComposite_H6
523 Via3DState *v3d = &pVia->v3d; local in function:viaExaComposite_H6
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H A Dvia_exa_h2.c300 Via3DState *v3d = &pVia->v3d; local in function:viaExaCheckComposite_H2
402 Via3DState *v3d = &pVia->v3d; local in function:viaExaPrepareComposite_H2
510 Via3DState *v3d = &pVia->v3d; local in function:viaExaComposite_H2
540 Via3DState *v3d = &pVia->v3d; local in function:viaAccelTextureBlit
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H A Dvia_3d.c126 viaSet3DDestination(Via3DState * v3d, CARD32 offset, CARD32 pitch, int format) argument
137 viaSet3DDrawing(Via3DState * v3d, int rop, argument
148 viaSet3DFlags(Via3DState * v3d,int numTextures,Bool writeAlpha,Bool writeColor,Bool blend) argument
170 viaSet3DTexture(Via3DState * v3d,int tex,CARD32 offset,CARD32 pitch,Bool npot,CARD32 width,CARD32 height,int format,ViaTextureModes sMode,ViaTextureModes tMode,ViaTexBlendingModes blendingMode,Bool agpTexture) argument
236 viaSet3DTexBlendCol(Via3DState * v3d,int tex,Bool component,CARD32 color) argument
256 viaSet3DCompositeOperator(Via3DState * v3d,CARD8 op) argument
280 via3DEmitQuad(Via3DState * v3d,ViaCommandBuffer * cb,int dstX,int dstY,int src0X,int src0Y,int src1X,int src1Y,int w,int h) argument
387 via3DEmitState(Via3DState * v3d,ViaCommandBuffer * cb,Bool forceUpload) argument
535 via3DEmitClipRect(Via3DState * v3d,ViaCommandBuffer * cb,int x,int y,int w,int h) argument
548 viaInit3DState(Via3DState * v3d) argument
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/xsrc/external/mit/MesaLib/dist/src/broadcom/simulator/
H A Dv3dx_simulator.c59 v3d_invalidate_l3(struct v3d_hw *v3d) argument
71 v3d_invalidate_l2c(struct v3d_hw *v3d) argument
89 v3d_invalidate_l2t(struct v3d_hw *v3d) argument
104 static UNUSED void v3d_core_wait_l2tcactl(struct v3d_hw *v3d, argument
116 v3d_flush_l1td(struct v3d_hw * v3d) argument
132 v3d_flush_l2t(struct v3d_hw * v3d) argument
145 v3d_invalidate_slices(struct v3d_hw * v3d) argument
151 v3d_invalidate_caches(struct v3d_hw * v3d) argument
161 v3d_reload_gmp(struct v3d_hw * v3d) argument
175 v3d_flush_caches(struct v3d_hw * v3d) argument
288 v3d_isr_core(struct v3d_hw * v3d,unsigned core) argument
323 handle_mmu_interruptions(struct v3d_hw * v3d,uint32_t hub_status) argument
379 v3d_isr_hub(struct v3d_hw * v3d) argument
401 struct v3d_hw *v3d = v3d_isr_hw; local in function:v3d_isr
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