Searched refs:BlendState (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/
H A DState.h244 struct BlendState struct
250 static inline BlendState *
253 return static_cast<BlendState *>(hBlendState.pDrvPrivate);
260 BlendState *pBlendState = CastBlendState(hBlendState);
H A DOutputMerger.cpp411 return sizeof(BlendState);
432 return sizeof(BlendState);
558 BlendState *pBlendState = CastBlendState(hBlendState);
633 BlendState *pBlendState = CastBlendState(hBlendState);
689 BlendState *pBlendState = CastBlendState(hBlendState);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_pipeline_state.cpp230 pso_desc.BlendState = state->blend->desc;
232 pso_desc.BlendState.RenderTarget[0].LogicOpEnable = FALSE;

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