Searched refs:CHLSLTessellator (Results 1 - 4 of 4) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/swr/rasterizer/core/ |
| H A D | tessellator.hpp | 28 // CHLSLTessellator is a wrapper for CHWTessellator, representing the effect of shader code that will 31 // in CHLSLTessellator are subject to change, but since they represent shader code auto-generated by the HLSL compiler, 32 // CHLSLTessellator has no effect on hardware design at all. Note the HLSL compiler will expose all the raw hardware 33 // control illustrated by CHWTessellator for those who don't need the helper functionality illustrated by CHLSLTessellator. 35 // Usage: (1) Create either a CHLSLTessellator or CHWTessellator object, depending on which you want to verify. 372 // CHLSLTessellator: D3D11 Tessellation HLSL Tessellator Interface 377 class CHLSLTessellator : public CHWTessellator class in inherits:CHWTessellator 403 DOMAIN_POINT* GetPoints() {return CHWTessellator::GetPoints();} // Get CHLSLTessellator owned pointer to vertices (UV values). 404 // Pointer is fixed for lifetime of CHLSLTessellator object. 405 int* GetIndices() {return CHWTessellator::GetIndices();} // Get CHLSLTessellator owne [all...] |
| H A D | tessellator.cpp | 2146 // CHLSLTessellator 2150 // CHLSLTessellator::CHLSLTessellator 2152 CHLSLTessellator::CHLSLTessellator() function in class:CHLSLTessellator 2159 // CHLSLTessellator::Init 2162 void CHLSLTessellator::Init( 2191 // CHLSLTessellator::TessellateQuadDomain 2194 void CHLSLTessellator::TessellateQuadDomain( float tessFactor_Ueq0, float tessFactor_Veq0, float tessFactor_Ueq1, float tessFactor_Veq1, 2204 // CHLSLTessellator [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/tessellator/ |
| H A D | tessellator.hpp | 28 // CHLSLTessellator is a wrapper for CHWTessellator, representing the effect of shader code that will 31 // in CHLSLTessellator are subject to change, but since they represent shader code auto-generated by the HLSL compiler, 32 // CHLSLTessellator has no effect on hardware design at all. Note the HLSL compiler will expose all the raw hardware 33 // control illustrated by CHWTessellator for those who don't need the helper functionality illustrated by CHLSLTessellator. 35 // Usage: (1) Create either a CHLSLTessellator or CHWTessellator object, depending on which you want to verify. 358 // CHLSLTessellator: PIPE Tessellation HLSL Tessellator Interface 363 class CHLSLTessellator : public CHWTessellator class in inherits:CHWTessellator 389 DOMAIN_POINT* GetPoints() {return CHWTessellator::GetPoints();} // Get CHLSLTessellator owned pointer to vertices (UV values). 390 // Pointer is fixed for lifetime of CHLSLTessellator object. 391 int* GetIndices() {return CHWTessellator::GetIndices();} // Get CHLSLTessellator owne [all...] |
| H A D | tessellator.cpp | 2102 // CHLSLTessellator 2106 // CHLSLTessellator::CHLSLTessellator 2108 CHLSLTessellator::CHLSLTessellator() function in class:CHLSLTessellator 2115 // CHLSLTessellator::Init 2118 void CHLSLTessellator::Init( 2147 // CHLSLTessellator::TessellateQuadDomain 2150 void CHLSLTessellator::TessellateQuadDomain( float tessFactor_Ueq0, float tessFactor_Veq0, float tessFactor_Ueq1, float tessFactor_Veq1, 2160 // CHLSLTessellator [all...] |
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