Searched refs:D3D12_DEBUG_BLIT (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_debug.h37 #define D3D12_DEBUG_BLIT (1 << 4) macro
H A Dd3d12_blit.cpp375 if (D3D12_DEBUG_BLIT & d3d12_debug) {
419 if (D3D12_DEBUG_BLIT & d3d12_debug)
800 if (D3D12_DEBUG_BLIT & d3d12_debug)
880 if (D3D12_DEBUG_BLIT & d3d12_debug)
907 if (D3D12_DEBUG_BLIT & d3d12_debug)
912 if (D3D12_DEBUG_BLIT & d3d12_debug) {
960 if (D3D12_DEBUG_BLIT & d3d12_debug)
982 if (D3D12_DEBUG_BLIT & d3d12_debug) {
H A Dd3d12_screen.cpp53 { "blit", D3D12_DEBUG_BLIT, "Trace blit and copy resource calls" },

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