Searched refs:D3D12_MAX_POINT_SIZE (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_compiler.h51 #define D3D12_MAX_POINT_SIZE 255.0f macro
H A Dd3d12_lower_point_sprite.c118 point_size = nir_fmin(b, point_size, nir_imm_float(b, D3D12_MAX_POINT_SIZE));
H A Dd3d12_screen.cpp340 return D3D12_MAX_POINT_SIZE;
H A Dd3d12_draw.cpp191 ptr[3] = fui(D3D12_MAX_POINT_SIZE);

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