Searched refs:DisplayEnd (Results 1 - 9 of 9) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui_memory_editor.h | 236 const size_t visible_end_addr = clipper.DisplayEnd * Cols; 280 for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible lines
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| H A D | imgui_demo.cpp | 2420 for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) 3237 // for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) 3553 for (int line_no = clipper.DisplayStart; line_no < clipper.DisplayEnd; line_no++) 3774 for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++)
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| H A D | imgui.h | 1655 // for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) 1660 // - Step 3: the clipper validate that we have reached the expected Y position (corresponding to element DisplayEnd), advance the cursor to the end of the list and then returns 'false' to end the loop. 1665 int ItemsCount, StepNo, DisplayStart, DisplayEnd; member in struct:ImGuiListClipper 1673 IMGUI_API bool Step(); // Call until it returns false. The DisplayStart/DisplayEnd fields will be set and you can process/draw those items.
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| H A D | imgui.cpp | 2208 DisplayEnd = DisplayStart = -1; 2211 ImGui::CalcListClipping(ItemsCount, ItemsHeight, &DisplayStart, &DisplayEnd); // calculate how many to clip/display 2222 // In theory here we should assert that ImGui::GetCursorPosY() == StartPosY + DisplayEnd * ItemsHeight, but it feels saner to just seek at the end and not assert/crash the user. 2239 DisplayEnd = 1; 2251 DisplayEnd++; 2257 IM_ASSERT(DisplayStart >= 0 && DisplayEnd >= 0); 2261 if (StepNo == 3) // Step 3: the clipper validate that we have reached the expected Y position (corresponding to element DisplayEnd), advance the cursor to the end of the list and then returns 'false' to end the loop. 9345 for (int prim = clipper.DisplayStart, idx_i = elem_offset + clipper.DisplayStart*3; prim < clipper.DisplayEnd; prim++)
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| H A D | imgui_widgets.cpp | 5217 for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++)
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| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui_memory_editor.h | 238 const size_t visible_end_addr = clipper.DisplayEnd * Cols; 282 for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible lines
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| H A D | imgui.h | 1655 // for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) 1660 // - Step 3: the clipper validate that we have reached the expected Y position (corresponding to element DisplayEnd), advance the cursor to the end of the list and then returns 'false' to end the loop. 1665 int ItemsCount, StepNo, DisplayStart, DisplayEnd; member in struct:ImGuiListClipper 1673 IMGUI_API bool Step(); // Call until it returns false. The DisplayStart/DisplayEnd fields will be set and you can process/draw those items.
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| H A D | imgui.cpp | 2208 DisplayEnd = DisplayStart = -1; 2211 ImGui::CalcListClipping(ItemsCount, ItemsHeight, &DisplayStart, &DisplayEnd); // calculate how many to clip/display 2222 // In theory here we should assert that ImGui::GetCursorPosY() == StartPosY + DisplayEnd * ItemsHeight, but it feels saner to just seek at the end and not assert/crash the user. 2239 DisplayEnd = 1; 2251 DisplayEnd++; 2257 IM_ASSERT(DisplayStart >= 0 && DisplayEnd >= 0); 2261 if (StepNo == 3) // Step 3: the clipper validate that we have reached the expected Y position (corresponding to element DisplayEnd), advance the cursor to the end of the list and then returns 'false' to end the loop. 9345 for (int prim = clipper.DisplayStart, idx_i = elem_offset + clipper.DisplayStart*3; prim < clipper.DisplayEnd; prim++)
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| H A D | imgui_widgets.cpp | 5217 for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++)
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