Searched refs:GL_ARB_separate_shader_objects (Results 1 - 9 of 9) sorted by relevance

/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D10.2.rst33 - GL_ARB_separate_shader_objects (desktop OpenGL) and
H A D11.1.2.rst41 GL_ARB_separate_shader_objects is buggy (PCSX2)
H A D9.2.rst220 GL_ARB_separate_shader_objects doesn't have this issue.
H A D11.2.0.rst203 GL_ARB_separate_shader_objects is buggy (PCSX2)
/xsrc/external/mit/MesaLib.old/dist/include/GL/
H A Dglcorearb.h3534 #ifndef GL_ARB_separate_shader_objects
3535 #define GL_ARB_separate_shader_objects 1 macro
3536 #endif /* GL_ARB_separate_shader_objects */
H A Dglext.h4049 #ifndef GL_ARB_separate_shader_objects
4050 #define GL_ARB_separate_shader_objects 1 macro
4051 #endif /* GL_ARB_separate_shader_objects */
/xsrc/external/mit/MesaLib/dist/include/GL/
H A Dglcorearb.h3516 #ifndef GL_ARB_separate_shader_objects
3517 #define GL_ARB_separate_shader_objects 1 macro
3518 #endif /* GL_ARB_separate_shader_objects */
H A Dglext.h4032 #ifndef GL_ARB_separate_shader_objects
4033 #define GL_ARB_separate_shader_objects 1 macro
4034 #endif /* GL_ARB_separate_shader_objects */
/xsrc/external/mit/libepoxy/src/
H A Dgl_generated.h286 #define GL_ARB_separate_shader_objects 1 macro
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