Searched refs:GL_DEPTH_BUFFER_BIT (Results 1 - 25 of 294) sorted by relevance

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/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Ddepth.c50 ctx->PopAttribState |= GL_DEPTH_BUFFER_BIT;
86 GL_DEPTH_BUFFER_BIT);
133 GL_DEPTH_BUFFER_BIT);
167 GL_DEPTH_BUFFER_BIT);
/xsrc/external/mit/mesa-demos/dist/src/redbook/
H A Ddepthcue.c72 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
H A Danti.c78 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
H A Dbezmesh.c99 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
H A Dlight.c70 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
H A Dmovelight.c79 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
H A Dsccolorlight.c73 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
H A Dscene.c72 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
H A Dscenebamb.c71 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
H A Dsceneflat.c71 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
/xsrc/external/mit/mesa-demos/dist/src/trivial/
H A Dtri-z-clip.c43 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
H A Dpgon-mode.c24 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
H A Dvp-clip.c44 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
H A Dvp-line-clip.c44 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
/xsrc/external/mit/mesa-demos/dist/src/tests/
H A Dmultiwindow.c53 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
75 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
H A Darbvptest3.c16 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
H A Dvptest3.c17 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
H A Dzbitmap.c33 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Dclearspd.c125 BufferMask |= GL_DEPTH_BUFFER_BIT;
160 if (BufferMask & GL_DEPTH_BUFFER_BIT) printf("depth ");
198 if (BufferMask & GL_DEPTH_BUFFER_BIT)
/xsrc/external/mit/mesa-demos/dist/src/util/
H A Dshowbuffer.c61 glPushAttrib(GL_CURRENT_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT |
112 glPushAttrib(GL_CURRENT_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL |
164 glPushAttrib(GL_CURRENT_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT |
/xsrc/external/mit/mesa-demos/dist/src/egl/opengl/
H A Degltri.c54 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
/xsrc/external/mit/mesa-demos/dist/src/fp/
H A Dtri-depth2.c70 glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
H A Dtri-depthwrite.c66 glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
H A Dtri-depthwrite2.c66 glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
/xsrc/external/mit/mesa-demos/dist/src/slang/
H A Dframework.c5 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

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