Searched refs:GetCursorPos (Results 1 - 15 of 15) sorted by relevance

/xsrc/external/mit/MesaGLUT/dist/src/glut/glx/
H A Dwin32_winproc.c110 GetCursorPos(&point);
116 GetCursorPos(&point);
197 GetCursorPos(&point);
203 GetCursorPos(&point);
235 GetCursorPos(&point);
285 GetCursorPos(&point);
304 GetCursorPos(&point);
341 GetCursorPos(&point);
398 GetCursorPos(&point);
503 GetCursorPos(
[all...]
H A Dglut_cursor.c192 GetCursorPos(&point);
/xsrc/external/mit/xorg-server/dist/hw/xwin/
H A Dwintrayicon.c132 GetCursorPos(&ptCursor);
H A Dwinwndproc.c870 GetCursorPos(&point);
884 GetCursorPos(&point);
H A Dwincursor.c472 if (GetCursorPos(&ptCurPos)) {
/xsrc/external/mit/xorg-server.old/dist/hw/xwin/
H A Dwintrayicon.c144 GetCursorPos (&ptCursor);
H A Dwinwndproc.c959 GetCursorPos (&point);
969 GetCursorPos (&point);
H A Dwincursor.c476 if (GetCursorPos (&ptCurPos))
/xsrc/external/mit/MesaLib.old/dist/include/d3dadapter/
H A Dpresent.h85 HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint);
124 #define ID3DPresent_GetCursorPos(p,a) (p)->lpVtbl->GetCursorPos(p,a)
/xsrc/external/mit/MesaLib/dist/include/d3dadapter/
H A Dpresent.h85 HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint);
124 #define ID3DPresent_GetCursorPos(p,a) (p)->lpVtbl->GetCursorPos(p,a)
/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui.h265 IMGUI_API ImVec2 GetContentRegionAvail(); // == GetContentRegionMax() - GetCursorPos()
296 IMGUI_API void SetScrollFromPosY(float local_y, float center_y_ratio = 0.5f); // adjust scrolling amount to make given position valid. use GetCursorPos() or GetCursorStartPos()+offset to get valid positions.
338 IMGUI_API ImVec2 GetCursorPos(); // cursor position in window coordinates (relative to window position)
339 IMGUI_API float GetCursorPosX(); // (some functions are using window-relative coordinates, such as: GetCursorPos, GetCursorStartPos, GetContentRegionMax, GetWindowContentRegion* etc.
342 IMGUI_API void SetCursorPosX(float local_x); // GetWindowPos() + GetCursorPos() == GetCursorScreenPos() etc.)
H A Dimgui_demo.cpp679 ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
687 ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
4004 // But you can also draw directly and poll mouse/keyboard by yourself. You can manipulate the cursor using GetCursorPos() and SetCursorPos().
H A Dimgui.cpp484 GetCursorPos()/SetCursorPos() functions now include the scrolled amount. It shouldn't affect the majority of users, but take note that SetCursorPosX(100.0f) puts you at +100 from the starting x position which may include scrolling, not at +100 from the window left side.
6326 // Conversion happens as we pass the value to user, but it makes our naming convention confusing because GetCursorPos() == (DC.CursorPos - window.Pos). May want to rename 'DC.CursorPos'.
6327 ImVec2 ImGui::GetCursorPos() function in class:ImGui
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui.h265 IMGUI_API ImVec2 GetContentRegionAvail(); // == GetContentRegionMax() - GetCursorPos()
296 IMGUI_API void SetScrollFromPosY(float local_y, float center_y_ratio = 0.5f); // adjust scrolling amount to make given position valid. use GetCursorPos() or GetCursorStartPos()+offset to get valid positions.
338 IMGUI_API ImVec2 GetCursorPos(); // cursor position in window coordinates (relative to window position)
339 IMGUI_API float GetCursorPosX(); // (some functions are using window-relative coordinates, such as: GetCursorPos, GetCursorStartPos, GetContentRegionMax, GetWindowContentRegion* etc.
342 IMGUI_API void SetCursorPosX(float local_x); // GetWindowPos() + GetCursorPos() == GetCursorScreenPos() etc.)
H A Dimgui.cpp484 GetCursorPos()/SetCursorPos() functions now include the scrolled amount. It shouldn't affect the majority of users, but take note that SetCursorPosX(100.0f) puts you at +100 from the starting x position which may include scrolling, not at +100 from the window left side.
6326 // Conversion happens as we pass the value to user, but it makes our naming convention confusing because GetCursorPos() == (DC.CursorPos - window.Pos). May want to rename 'DC.CursorPos'.
6327 ImVec2 ImGui::GetCursorPos() function in class:ImGui

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