Searched refs:ImGuiCol (Results 1 - 7 of 7) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui.h | 124 typedef int ImGuiCol; // -> enum ImGuiCol_ // Enum: A color identifier for styling typedef in typeref:typename:int 301 IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col); 302 IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col); 307 IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in. 311 IMGUI_API ImU32 GetColorU32(ImGuiCol idx, float alpha_mul = 1.0f); // retrieve given style color with style alpha applied and optional extra alpha multiplier 628 IMGUI_API const char* GetStyleColorName(ImGuiCol idx);
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| H A D | imgui_internal.h | 517 ImGuiCol Col;
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| H A D | imgui_demo.cpp | 3093 const char* name = ImGui::GetStyleColorName((ImGuiCol)i); 3095 ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x+sz, p.y+sz), ImGui::GetColorU32((ImGuiCol)i));
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| H A D | imgui.cpp | 446 - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicily to fix. 1827 ImU32 ImGui::GetColorU32(ImGuiCol idx, float alpha_mul) 1843 const ImVec4& ImGui::GetStyleColorVec4(ImGuiCol idx) 4646 static ImGuiCol GetWindowBgColorIdxFromFlags(ImGuiWindowFlags flags) 5756 void ImGui::PushStyleColor(ImGuiCol idx, ImU32 col) 5766 void ImGui::PushStyleColor(ImGuiCol idx, const ImVec4& col) 5874 const char* ImGui::GetStyleColorName(ImGuiCol idx)
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| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui.h | 124 typedef int ImGuiCol; // -> enum ImGuiCol_ // Enum: A color identifier for styling typedef in typeref:typename:int 301 IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col); 302 IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col); 307 IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in. 311 IMGUI_API ImU32 GetColorU32(ImGuiCol idx, float alpha_mul = 1.0f); // retrieve given style color with style alpha applied and optional extra alpha multiplier 628 IMGUI_API const char* GetStyleColorName(ImGuiCol idx);
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| H A D | imgui_internal.h | 517 ImGuiCol Col;
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| H A D | imgui.cpp | 446 - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicily to fix. 1827 ImU32 ImGui::GetColorU32(ImGuiCol idx, float alpha_mul) 1843 const ImVec4& ImGui::GetStyleColorVec4(ImGuiCol idx) 4646 static ImGuiCol GetWindowBgColorIdxFromFlags(ImGuiWindowFlags flags) 5756 void ImGui::PushStyleColor(ImGuiCol idx, ImU32 col) 5766 void ImGui::PushStyleColor(ImGuiCol idx, const ImVec4& col) 5874 const char* ImGui::GetStyleColorName(ImGuiCol idx)
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