Searched refs:Lighting (Results 1 - 16 of 16) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/docs/source/
H A Dglossary.rst13 Transform, Clipping, & Lighting. The three stages of preparation in a
/xsrc/external/mit/MesaLib/dist/docs/gallium/
H A Dglossary.rst13 Transform, Clipping, & Lighting. The three stages of preparation in a
/xsrc/external/mit/MesaLib/dist/docs/
H A Dperf.rst33 #. Lighting is fastest when: Two-sided lighting is disabled
H A Dsourcetree.rst91 - **tnl** - Software vertex Transformation 'n Lighting. (not used
H A Denvvars.rst420 if set, disable hardware-accelerated Transform/Clip/Lighting.
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D20.1.10.rst34 - \[RADV/ACO\] Star Citizen Lighting/Shadow Issue
H A D20.2.2.rst43 - [RADV/ACO] Star Citizen Lighting/Shadow Issue
H A D20.1.0.rst183 - [RadeonSI] - Curse of the Dead Gods (1123770) - Lighting is not
H A D20.3.0.rst112 - \[RADV/ACO\] Star Citizen Lighting/Shadow Issue
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/common/
H A Dmeta.h185 GLboolean Lighting; member in struct:save_state
H A Dmeta.c820 save->Lighting = ctx->Light.Enabled;
1195 if (save->Lighting) {
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/common/
H A Dmeta.h184 GLboolean Lighting; member in struct:save_state
H A Dmeta.c833 save->Lighting = ctx->Light.Enabled;
1199 if (save->Lighting) {
/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Dattrib.c81 GLboolean Lighting; member in struct:gl_enable_attrib
348 attr->Lighting = ctx->Light.Enabled;
647 TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING);
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Dattrib.c151 attr->Lighting = ctx->Light.Enabled;
375 TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING);
H A Dmtypes.h580 * Lighting attribute group (GL_LIGHT_BIT).
591 struct gl_lightmodel Model; /**< Lighting model */
599 GLboolean Enabled; /**< Lighting enabled flag */
5044 GLboolean Lighting; member in struct:gl_enable_attrib_node

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