Searched refs:MenuItem (Results 1 - 17 of 17) sorted by relevance

/xsrc/external/mit/ctwm/dist/
H A Dmenus.h48 struct MenuItem { struct
49 struct MenuItem *next; /* next menu item */
50 struct MenuItem *prev; /* prev menu item */
67 struct MenuItem *first; /* first item in menu */
68 struct MenuItem *last; /* last item in menu */
69 struct MenuItem *lastactive; /* last active item in menu */
70 struct MenuItem *defaultitem; /* default item in menu */
94 MenuItem *item; /* action to perform if func != F_MENU */
104 MenuItem *item; /* action to perform if func != F_MENU */
121 extern MenuItem *ActiveIte
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H A Dtypes.h14 typedef struct MenuItem MenuItem; typedef in typeref:struct:MenuItem
H A Dfunctions.c253 MenuItem *mitem;
468 MenuItem *mitem;
H A Dmenus.c59 MenuItem *ActiveItem = NULL; /* the active menu item */
76 static void Paint3DEntry(MenuRoot *mr, MenuItem *mi, bool exposure);
77 static void PaintNormalEntry(MenuRoot *mr, MenuItem *mi, bool exposure);
172 MenuRoot *menu, MenuItem *item)
242 PaintEntry(MenuRoot *mr, MenuItem *mi, bool exposure)
256 Paint3DEntry(MenuRoot *mr, MenuItem *mi, bool exposure)
334 PaintNormalEntry(MenuRoot *mr, MenuItem *mi, bool exposure)
421 MenuItem *mi;
489 MenuItem *mi;
492 MenuItem *badIte
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H A Dfunctions_misc.c87 MenuItem *item;
H A Dgram.y55 static MenuItem *lastmenuitem = NULL;
235 MenuItem *item;
H A Dgram.tab.c103 static MenuItem *lastmenuitem = NULL;
2213 MenuItem *item;
H A Devent_handlers.c563 MenuItem *item;
696 MenuItem *startitem;
3428 MenuItem *mi;
/xsrc/external/mit/twm/dist/src/
H A Dmenus.h70 typedef struct MenuItem { struct
71 struct MenuItem *next; /* next menu item */
72 struct MenuItem *prev; /* prev menu item */
87 } MenuItem; typedef in typeref:struct:MenuItem
90 struct MenuItem *first; /* first item in menu */
91 struct MenuItem *last; /* last item in menu */
116 MenuItem *item; /* action to perform if func != F_MENU */
133 extern MenuItem *ActiveItem;
170 extern void PaintEntry(MenuRoot *mr, MenuItem *mi, int exposure);
174 extern MenuItem *AddToMen
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H A Dmenus.c85 MenuItem *ActiveItem = NULL; /**< the active menu item */
354 PaintEntry(MenuRoot *mr, MenuItem *mi, int exposure)
444 MenuItem *mi;
465 MenuItem *mi;
468 MenuItem *badItem = NULL;
654 MenuItem *
658 MenuItem *tmp;
666 tmp = (MenuItem *) malloc(sizeof(MenuItem));
731 MenuItem *star
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/xsrc/external/mit/MesaGLUT/dist/src/glut/beos/
H A DglutMenu.h18 #include <MenuItem.h>
/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_demo.cpp267 ImGui::MenuItem("Main menu bar", NULL, &show_app_main_menu_bar);
268 ImGui::MenuItem("Console", NULL, &show_app_console);
269 ImGui::MenuItem("Log", NULL, &show_app_log);
270 ImGui::MenuItem("Simple layout", NULL, &show_app_layout);
271 ImGui::MenuItem("Property editor", NULL, &show_app_property_editor);
272 ImGui::MenuItem("Long text display", NULL, &show_app_long_text);
273 ImGui::MenuItem("Auto-resizing window", NULL, &show_app_auto_resize);
274 ImGui::MenuItem("Constrained-resizing window", NULL, &show_app_constrained_resize);
275 ImGui::MenuItem("Simple overlay", NULL, &show_app_simple_overlay);
276 ImGui::MenuItem("Manipulatin
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H A Dimgui.h525 IMGUI_API bool MenuItem(const char* label, const char* shortcut = NULL, bool selected = false, bool enabled = true); // return true when activated. shortcuts are displayed for convenience but not processed by ImGui at the moment
526 IMGUI_API bool MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled = true); // return true when activated + toggle (*p_selected) if p_selected != NULL
542 IMGUI_API void OpenPopup(const char* str_id); // call to mark popup as open (don't call every frame!). popups are closed when user click outside, or if CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. By default, Selectable()/MenuItem() are calling CloseCurrentPopup(). Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level).
551 IMGUI_API void CloseCurrentPopup(); // close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup.
H A Dimgui_widgets.cpp24 // [SECTION] Widgets: MenuItem, BeginMenu, EndMenu, etc.
5434 // [SECTION] MenuItem, BeginMenu, EndMenu, etc.
5443 // - MenuItem()
5744 bool ImGui::MenuItem(const char* label, const char* shortcut, bool selected, bool enabled) function in class:ImGui
5759 // Mimic the exact layout spacing of BeginMenu() to allow MenuItem() inside a menu bar, which is a little misleading but may be useful
5788 bool ImGui::MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled) function in class:ImGui
5790 if (MenuItem(label, shortcut, p_selected ? *p_selected : false, enabled))
/xsrc/external/mit/ctwm/dist/gen/
H A Dgram.tab.c103 static MenuItem *lastmenuitem = NULL;
2213 MenuItem *item;
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui.h525 IMGUI_API bool MenuItem(const char* label, const char* shortcut = NULL, bool selected = false, bool enabled = true); // return true when activated. shortcuts are displayed for convenience but not processed by ImGui at the moment
526 IMGUI_API bool MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled = true); // return true when activated + toggle (*p_selected) if p_selected != NULL
542 IMGUI_API void OpenPopup(const char* str_id); // call to mark popup as open (don't call every frame!). popups are closed when user click outside, or if CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. By default, Selectable()/MenuItem() are calling CloseCurrentPopup(). Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level).
551 IMGUI_API void CloseCurrentPopup(); // close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup.
H A Dimgui_widgets.cpp24 // [SECTION] Widgets: MenuItem, BeginMenu, EndMenu, etc.
5434 // [SECTION] MenuItem, BeginMenu, EndMenu, etc.
5443 // - MenuItem()
5744 bool ImGui::MenuItem(const char* label, const char* shortcut, bool selected, bool enabled) function in class:ImGui
5759 // Mimic the exact layout spacing of BeginMenu() to allow MenuItem() inside a menu bar, which is a little misleading but may be useful
5788 bool ImGui::MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled) function in class:ImGui
5790 if (MenuItem(label, shortcut, p_selected ? *p_selected : false, enabled))

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