Searched refs:NV30_PRIM_GL_CASE (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/nouveau/nv30/
H A Dnv30_context.h213 #define NV30_PRIM_GL_CASE(n) \ macro
220 NV30_PRIM_GL_CASE(POINTS);
221 NV30_PRIM_GL_CASE(LINES);
222 NV30_PRIM_GL_CASE(LINE_LOOP);
223 NV30_PRIM_GL_CASE(LINE_STRIP);
224 NV30_PRIM_GL_CASE(TRIANGLES);
225 NV30_PRIM_GL_CASE(TRIANGLE_STRIP);
226 NV30_PRIM_GL_CASE(TRIANGLE_FAN);
227 NV30_PRIM_GL_CASE(QUADS);
228 NV30_PRIM_GL_CASE(QUAD_STRI
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/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/nouveau/nv30/
H A Dnv30_context.h218 #define NV30_PRIM_GL_CASE(n) \ macro
225 NV30_PRIM_GL_CASE(POINTS);
226 NV30_PRIM_GL_CASE(LINES);
227 NV30_PRIM_GL_CASE(LINE_LOOP);
228 NV30_PRIM_GL_CASE(LINE_STRIP);
229 NV30_PRIM_GL_CASE(TRIANGLES);
230 NV30_PRIM_GL_CASE(TRIANGLE_STRIP);
231 NV30_PRIM_GL_CASE(TRIANGLE_FAN);
232 NV30_PRIM_GL_CASE(QUADS);
233 NV30_PRIM_GL_CASE(QUAD_STRI
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