| /xsrc/external/mit/MesaLib.old/dist/src/mesa/x86/ |
| H A D | gen_matypes.c | 93 #define OFFSET( s, t, m ) \ macro 118 OFFSET( "CTX_LIGHT_ENABLED ", struct gl_context, Light.Enabled ); 119 OFFSET( "CTX_LIGHT_SHADE_MODEL ", struct gl_context, Light.ShadeModel ); 120 OFFSET( "CTX_LIGHT_COLOR_MAT_FACE ", struct gl_context, Light.ColorMaterialFace ); 121 OFFSET( "CTX_LIGHT_COLOR_MAT_MODE ", struct gl_context, Light.ColorMaterialMode ); 122 OFFSET( "CTX_LIGHT_COLOR_MAT_MASK ", struct gl_context, Light._ColorMaterialBitmask ); 123 OFFSET( "CTX_LIGHT_COLOR_MAT_ENABLED ", struct gl_context, Light.ColorMaterialEnabled ); 124 OFFSET( "CTX_LIGHT_ENABLED_LIGHTS ", struct gl_context, Light._EnabledLights ); 125 OFFSET( "CTX_LIGHT_NEED_VERTS ", struct gl_context, Light._NeedVertices ); 126 OFFSET( "CTX_LIGHT_BASE_COLO [all...] |
| H A D | assyntax.h | 899 #define OFFSET macro 942 #define OFFSET offset macro 992 #define P_ADDR(a) OFFSET a 993 #define X_ADDR(a) OFFSET a 994 #define D_ADDR(a) OFFSET a 995 #define L_ADDR(a) OFFSET a 996 #define W_ADDR(a) OFFSET a 997 #define B_ADDR(a) OFFSET a
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| /xsrc/external/mit/xorg-server.old/dist/hw/dmx/input/ |
| H A D | dmxmotion.c | 50 #define OFFSET(offset,element) ((offset) * (numAxes + 1) + (element)) macro 88 if (dmxLocal->history[OFFSET(i,0)] >= stop) break; 89 if (dmxLocal->history[OFFSET(i,0)] >= start) { 91 c[OFFSET(count,j)] = dmxLocal->history[OFFSET(i,j)]; 123 dmxLocal->history[OFFSET(dmxLocal->tail,0)] = time; 130 dmxLocal->history[OFFSET(dmxLocal->tail,i+1)] 133 dmxLocal->history[OFFSET(dmxLocal->tail,i+1)] = 0; 137 dmxLocal->history[OFFSET(dmxLocal->tail,i+i)]
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| /xsrc/external/mit/MesaLib/dist/src/panfrost/shared/ |
| H A D | pan_tiling.c | 289 #define OFFSET(src, _x, _y) (void *) ((uint8_t *) src + ((_y) - orig_y) * src_stride + (((_x) - orig_x) * (bpp / 8))) macro 323 panfrost_access_tiled_image_generic(dst, OFFSET(src, x, y), 338 panfrost_access_tiled_image_generic(dst, OFFSET(src, x, last_full_tile_y), 349 panfrost_access_tiled_image_generic(dst, OFFSET(src, x, y), 364 panfrost_access_tiled_image_generic(dst, OFFSET(src, last_full_tile_x, y), 372 panfrost_access_tiled_image_uint8_t(dst, OFFSET(src, x, y), x, y, w, h, dst_stride, src_stride, is_store); 374 panfrost_access_tiled_image_uint16_t(dst, OFFSET(src, x, y), x, y, w, h, dst_stride, src_stride, is_store); 376 panfrost_access_tiled_image_uint32_t(dst, OFFSET(src, x, y), x, y, w, h, dst_stride, src_stride, is_store); 378 panfrost_access_tiled_image_uint64_t(dst, OFFSET(src, x, y), x, y, w, h, dst_stride, src_stride, is_store); 380 panfrost_access_tiled_image_pan_uint128_t(dst, OFFSET(sr [all...] |
| /xsrc/external/mit/xcb-util/dist/atom/ |
| H A D | atoms.gperf.m4 | 40 define(`OFFSET', 0)dnl macro 41 define(`DO', ` OFFSET,define(`OFFSET', eval(OFFSET+1+len($1)))')dnl
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r600/sb/ |
| H A D | sb_bc_builder.cpp | 668 .OFFSET(bc.offset[0]); 676 .OFFSET(bc.offset[0]); 685 .OFFSET(bc.offset[0]); 693 .OFFSET(bc.offset[0]);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sb/ |
| H A D | sb_bc_builder.cpp | 668 .OFFSET(bc.offset[0]); 676 .OFFSET(bc.offset[0]); 685 .OFFSET(bc.offset[0]); 693 .OFFSET(bc.offset[0]);
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| /xsrc/external/mit/pixman/dist/pixman/ |
| H A D | pixman-arm-simd-asm.h | 184 .set OFFSET, 0 186 PF pld, [\ptr, #OFFSET] 187 .set OFFSET, OFFSET+32
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| /xsrc/external/mit/xf86-video-ati/dist/src/ |
| H A D | r600_shader.c | 113 shader[i++] = VTX_DWORD2(OFFSET(0), 347 shader[i++] = VTX_DWORD2(OFFSET(0), 376 shader[i++] = VTX_DWORD2(OFFSET(8), 461 * 1 VFETCH R0.xy01, R0.x, fc0 MINI(8) OFFSET(8) FORMAT(32_32_FLOAT) 610 shader[i++] = VTX_DWORD2(OFFSET(0), 639 shader[i++] = VTX_DWORD2(OFFSET(8), 2185 shader[i++] = VTX_DWORD2(OFFSET(0), 2214 shader[i++] = VTX_DWORD2(OFFSET(8), 2243 shader[i++] = VTX_DWORD2(OFFSET(16), 2273 shader[i++] = VTX_DWORD2(OFFSET( [all...] |
| H A D | cayman_shader.h | 229 #define OFFSET(x) (x) macro
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| H A D | evergreen_shader.h | 229 #define OFFSET(x) (x) macro
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| H A D | cayman_shader.c | 118 shader[i++] = VTX_DWORD2(OFFSET(0), 357 shader[i++] = VTX_DWORD2(OFFSET(0), 390 shader[i++] = VTX_DWORD2(OFFSET(8), 736 shader[i++] = VTX_DWORD2(OFFSET(0), 769 shader[i++] = VTX_DWORD2(OFFSET(8), 2347 shader[i++] = VTX_DWORD2(OFFSET(0), 2380 shader[i++] = VTX_DWORD2(OFFSET(8), 2413 shader[i++] = VTX_DWORD2(OFFSET(16), 2447 shader[i++] = VTX_DWORD2(OFFSET(0), 2480 shader[i++] = VTX_DWORD2(OFFSET( [all...] |
| H A D | evergreen_shader.c | 112 shader[i++] = VTX_DWORD2(OFFSET(0), 337 shader[i++] = VTX_DWORD2(OFFSET(0), 368 shader[i++] = VTX_DWORD2(OFFSET(8), 703 shader[i++] = VTX_DWORD2(OFFSET(0), 734 shader[i++] = VTX_DWORD2(OFFSET(8), 2336 shader[i++] = VTX_DWORD2(OFFSET(0), 2367 shader[i++] = VTX_DWORD2(OFFSET(8), 2398 shader[i++] = VTX_DWORD2(OFFSET(16), 2430 shader[i++] = VTX_DWORD2(OFFSET(0), 2461 shader[i++] = VTX_DWORD2(OFFSET( [all...] |
| H A D | r600_shader.h | 296 #define OFFSET(x) (x) macro
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| /xsrc/external/mit/xf86-video-ati-kms/dist/src/ |
| H A D | r600_shader.c | 113 shader[i++] = VTX_DWORD2(OFFSET(0), 347 shader[i++] = VTX_DWORD2(OFFSET(0), 376 shader[i++] = VTX_DWORD2(OFFSET(8), 461 * 1 VFETCH R0.xy01, R0.x, fc0 MINI(8) OFFSET(8) FORMAT(32_32_FLOAT) 610 shader[i++] = VTX_DWORD2(OFFSET(0), 639 shader[i++] = VTX_DWORD2(OFFSET(8), 2185 shader[i++] = VTX_DWORD2(OFFSET(0), 2214 shader[i++] = VTX_DWORD2(OFFSET(8), 2243 shader[i++] = VTX_DWORD2(OFFSET(16), 2273 shader[i++] = VTX_DWORD2(OFFSET( [all...] |
| H A D | cayman_shader.h | 229 #define OFFSET(x) (x) macro
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| H A D | evergreen_shader.h | 229 #define OFFSET(x) (x) macro
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| H A D | cayman_shader.c | 116 shader[i++] = VTX_DWORD2(OFFSET(0), 355 shader[i++] = VTX_DWORD2(OFFSET(0), 388 shader[i++] = VTX_DWORD2(OFFSET(8), 734 shader[i++] = VTX_DWORD2(OFFSET(0), 767 shader[i++] = VTX_DWORD2(OFFSET(8), 2345 shader[i++] = VTX_DWORD2(OFFSET(0), 2378 shader[i++] = VTX_DWORD2(OFFSET(8), 2411 shader[i++] = VTX_DWORD2(OFFSET(16), 2445 shader[i++] = VTX_DWORD2(OFFSET(0), 2478 shader[i++] = VTX_DWORD2(OFFSET( [all...] |
| H A D | evergreen_shader.c | 110 shader[i++] = VTX_DWORD2(OFFSET(0), 335 shader[i++] = VTX_DWORD2(OFFSET(0), 366 shader[i++] = VTX_DWORD2(OFFSET(8), 701 shader[i++] = VTX_DWORD2(OFFSET(0), 732 shader[i++] = VTX_DWORD2(OFFSET(8), 2334 shader[i++] = VTX_DWORD2(OFFSET(0), 2365 shader[i++] = VTX_DWORD2(OFFSET(8), 2396 shader[i++] = VTX_DWORD2(OFFSET(16), 2428 shader[i++] = VTX_DWORD2(OFFSET(0), 2459 shader[i++] = VTX_DWORD2(OFFSET( [all...] |
| H A D | r600_shader.h | 296 #define OFFSET(x) (x) macro
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/nouveau/ |
| H A D | nv04_render.c | 115 BEGIN_NV04(push, NV04_MTRI(OFFSET(0)), 8);
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| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/nouveau/ |
| H A D | nv04_render.c | 115 BEGIN_NV04(push, NV04_MTRI(OFFSET(0)), 8);
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| /xsrc/external/mit/MesaLib/src/panfrost/lib/genxml/ |
| H A D | common_pack.h | 128 PREFIX4(A, SECTION, S, OFFSET)
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| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/common/ |
| H A D | meta_blit.c | 58 #define OFFSET(FIELD) ((void *) offsetof(struct vertex, FIELD)) macro
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| /xsrc/external/mit/MesaLib/dist/src/mesa/x86/ |
| H A D | assyntax.h | 899 #define OFFSET macro 942 #define OFFSET offset macro 992 #define P_ADDR(a) OFFSET a 993 #define X_ADDR(a) OFFSET a 994 #define D_ADDR(a) OFFSET a 995 #define L_ADDR(a) OFFSET a 996 #define W_ADDR(a) OFFSET a 997 #define B_ADDR(a) OFFSET a
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