Searched refs:PS (Results 1 - 25 of 258) sorted by relevance

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/xsrc/external/mit/libXpm/dist/doc/
H A DMakefile.am2 xpm.PS.gz \
H A DMakefile.in278 xpm.PS.gz \
/xsrc/external/mit/MesaLib/dist/src/amd/compiler/
H A DREADME.md129 * FS = Fragment Shader, equivalent to D3D PS = Pixel Shader
140 * PS = Pixel Shader, the HW equivalent to SW FS
145 HW PS reads its inputs from a special buffer that only HW VS can write to, using export instructions.
147 So in order for HW PS to be able to read the GS outputs, we must run something on the VS stage which reads the GS outputs
176 | GFX6-8 HW stages: | LS | HS | ES | GS | VS | PS | ACO terminology |
178 | SW stages: only VS+PS: | | | | | VS | FS | `vertex_vs`, `fragment_fs` |
189 | GFX9+ HW stages: | LSHS | ESGS | VS | PS | ACO terminology |
191 | SW stages: only VS+PS: | | | VS | FS | `vertex_vs`, `fragment_fs` |
201 | GFX10/NGG HW stages: | LSHS | NGG GS | PS | ACO terminology |
203 | SW stages: only VS+PS
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H A DREADME-ISA.md168 It can even launch PS waves before NGG (or VS) ends.
171 to be complete when PS tries to load it, so we need to manually
/xsrc/external/mit/fontconfig/dist/conf.d/
H A D60-latin.conf47 <family>Nimbus Mono PS</family>
H A D30-metric-aliases.conf15 Courier Nimbus Mono PS TeX Gyre Cursor
141 <family>Nimbus Mono PS</family>
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_pipeline_state.cpp217 pso_desc.PS.BytecodeLength = shader->bytecode_length;
218 pso_desc.PS.pShaderBytecode = shader->bytecode;
/xsrc/external/mit/freetype/dist/builds/amiga/
H A Dmakefile.os4151 # FreeType2 library PS support module
157 # FreeType2 library PS glyph names module
284 PS = psaux.ppc.o psnames.ppc.o pshinter.ppc.o
291 libft2_ppc.a: $(BASE) $(AFIT) $(GXV) $(OTV) $(PS) $(RASTER) sfnt.ppc.o ftcache.ppc.o $(FONTD) gzip.ppc.o lzw.ppc.o
292 $(AR) r $@ $(BASE) $(AFIT) $(GXV) $(OTV) $(PS) $(RASTER) sfnt.ppc.o ftcache.ppc.o $(FONTD) gzip.ppc.o lzw.ppc.o
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D18.1.1.rst106 - radeonsi: fix incorrect parentheses around VS-PS varying elimination
H A D12.0.6.rst118 - radeonsi: enable WQM in PS prolog when needed
H A D17.1.10.rst117 - radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog
H A D17.2.1.rst124 - radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog
H A D18.0.5.rst113 - radeonsi: fix incorrect parentheses around VS-PS varying elimination
H A D18.1.8.rst153 - radv: fix passing clip/cull distances from VS to PS
H A D20.0.7.rst130 - radeonsi: fix compilation of monolithic PS
H A D11.0.3.rst117 - radeonsi: skip drawing if PS fails to compile or upload
H A D17.1.2.rst120 for PS
H A D8.0.5.rst53 [ivb gt1] Severe image corruption and GPU Hang, too many PS threads
H A D21.3.0.rst2664 - radeonsi: move PS shader key code into a separate function
2668 - radeonsi: ignore blitter when computing the PS shader key
2669 - radeonsi: update most of the PS shader key in set & bind functions
2674 - radeonsi: move PS inputs_read computation out of si_get_vs_key_outputs
2679 - radeonsi: move DB_SHADER_CONTROL update for PS out of si_update_shaders
3921 - radv: do not declare an extra user SGPR for sample positions and PS
3932 - radv: remove redundant check of needs_multiview_view_index for PS
3948 - radv: gather more information about PS in the shader info pass
3949 - radv,aco: compute and store the SPI PS input in radv_shader_info
3950 - aco: prevent using undeclared shader arguments for PS
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H A D7.11.1.rst259 - i965: Fix incorrect maximum PS thread count shift on Ivybridge.
H A D19.3.0.rst1762 - intel/tools: Decode PS kernels on SNB
2113 - iris: Hack up a SKL/Gen9LP PS push constant fifo depth workaround
2114 - Revert "iris: Hack up a SKL/Gen9LP PS push constant fifo depth
3067 - ac: import linear/perspective PS input parameters from radv/radeonsi
3069 - radv: gather info about PS inputs in the shader info pass
3070 - radv: move lowering PS inputs/outputs at the right place
3128 - radv: rework the slow depthstencil clear to write depth from PS
3302 - aco/gfx10: Fix PS exports for SPI_SHADER_32_AR.
/xsrc/external/mit/xorg-server.old/dist/hw/xfree86/
H A Dxorgconf.cpp219 # When using mouse connected to a PS/2 port (aka "MousePort"), set the
223 # Option "Protocol" "PS/2"
/xsrc/external/mit/xorg-server/dist/hw/xfree86/
H A Dxorgconf.cpp213 # When using mouse connected to a PS/2 port (aka "MousePort"), set the
217 # Option "Protocol" "PS/2"
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/radeonsi/
H A Dsi_pipe.c48 { "ps", DBG(PS), "Print pixel shaders" },
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/radeonsi/
H A Dsi_pipe.c54 {"ps", DBG(PS), "Print pixel shaders"},

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