Searched refs:PosY (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/glsl/
H A Dfragcoord.c28 static GLfloat PosX = 0.0, PosY = 0.0; variable in typeref:typename:GLfloat
38 PosY = WinHeight / 2 + r * sin(a);
50 glTranslatef(PosX, PosY, 0.0);
/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Dcuberender.c46 float PosX, PosY; member in struct:cylinder
85 Cylinders[i].PosY = r * sin(a);
100 glTranslatef(cyl->PosX, GroundY, cyl->PosY);

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