Searched refs:PushStyleColor (Results 1 - 7 of 7) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_demo.cpp430 ImGui::PushStyleColor(ImGuiCol_Button, (ImVec4)ImColor::HSV(i/7.0f, 0.6f, 0.6f));
431 ImGui::PushStyleColor(ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV(i/7.0f, 0.7f, 0.7f));
432 ImGui::PushStyleColor(ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV(i/7.0f, 0.8f, 0.8f));
659 // Using shortcut. You can use PushStyleColor()/PopStyleColor() for more flexibility.
1309 ImGui::PushStyleColor(ImGuiCol_FrameBg, (ImVec4)ImColor::HSV(i/7.0f, 0.5f, 0.5f));
1310 ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, (ImVec4)ImColor::HSV(i/7.0f, 0.6f, 0.5f));
1311 ImGui::PushStyleColor(ImGuiCol_FrameBgActive, (ImVec4)ImColor::HSV(i/7.0f, 0.7f, 0.5f));
1312 ImGui::PushStyleColor(ImGuiCol_SliderGrab, (ImVec4)ImColor::HSV(i/7.0f, 0.9f, 0.9f));
1628 ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(255, 0, 0, 100));
1999 ImGui::PushStyleColor(ImGuiCol_Butto
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H A Dimgui_widgets.cpp263 PushStyleColor(ImGuiCol_Text, col);
278 PushStyleColor(ImGuiCol_Text, GImGui->Style.Colors[ImGuiCol_TextDisabled]);
5102 if (flags & ImGuiSelectableFlags_Disabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
5632 if (!enabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
5776 PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
6226 PushStyleColor(ImGuiCol_Text, arrow_col);
6227 PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
6271 PushStyleColor(ImGuiCol_Text, arrow_col);
6272 PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
H A Dimgui.h301 IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col);
302 IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col);
307 IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in.
373 IMGUI_API void TextColored(const ImVec4& col, const char* fmt, ...) IM_FMTARGS(2); // shortcut for PushStyleColor(ImGuiCol_Text, col); Text(fmt, ...); PopStyleColor();
375 IMGUI_API void TextDisabled(const char* fmt, ...) IM_FMTARGS(1); // shortcut for PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]); Text(fmt, ...); PopStyleColor();
994 // Enumeration for PushStyleColor() / PopStyleColor()
1231 // and ImGui::PushStyleColor(ImGuiCol_XXX)/PopStyleColor() for colors.
H A Dimgui.cpp446 - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicily to fix.
4428 PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]);
4453 { int current = g.ColorModifiers.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup >= current && "PushStyleColor/PopStyleColor Mismatch!"); p_backup++; } // Too few or too many PopStyleColor()
5756 void ImGui::PushStyleColor(ImGuiCol idx, ImU32 col) function in class:ImGui
5766 void ImGui::PushStyleColor(ImGuiCol idx, const ImVec4& col) function in class:ImGui
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_widgets.cpp263 PushStyleColor(ImGuiCol_Text, col);
278 PushStyleColor(ImGuiCol_Text, GImGui->Style.Colors[ImGuiCol_TextDisabled]);
5102 if (flags & ImGuiSelectableFlags_Disabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
5632 if (!enabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
5776 PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
6226 PushStyleColor(ImGuiCol_Text, arrow_col);
6227 PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
6271 PushStyleColor(ImGuiCol_Text, arrow_col);
6272 PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
H A Dimgui.h301 IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col);
302 IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col);
307 IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in.
373 IMGUI_API void TextColored(const ImVec4& col, const char* fmt, ...) IM_FMTARGS(2); // shortcut for PushStyleColor(ImGuiCol_Text, col); Text(fmt, ...); PopStyleColor();
375 IMGUI_API void TextDisabled(const char* fmt, ...) IM_FMTARGS(1); // shortcut for PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]); Text(fmt, ...); PopStyleColor();
994 // Enumeration for PushStyleColor() / PopStyleColor()
1231 // and ImGui::PushStyleColor(ImGuiCol_XXX)/PopStyleColor() for colors.
H A Dimgui.cpp446 - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicily to fix.
4428 PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]);
4453 { int current = g.ColorModifiers.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup >= current && "PushStyleColor/PopStyleColor Mismatch!"); p_backup++; } // Too few or too many PopStyleColor()
5756 void ImGui::PushStyleColor(ImGuiCol idx, ImU32 col) function in class:ImGui
5766 void ImGui::PushStyleColor(ImGuiCol idx, const ImVec4& col) function in class:ImGui

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