| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui_demo.cpp | 430 ImGui::PushStyleColor(ImGuiCol_Button, (ImVec4)ImColor::HSV(i/7.0f, 0.6f, 0.6f)); 431 ImGui::PushStyleColor(ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV(i/7.0f, 0.7f, 0.7f)); 432 ImGui::PushStyleColor(ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV(i/7.0f, 0.8f, 0.8f)); 659 // Using shortcut. You can use PushStyleColor()/PopStyleColor() for more flexibility. 1309 ImGui::PushStyleColor(ImGuiCol_FrameBg, (ImVec4)ImColor::HSV(i/7.0f, 0.5f, 0.5f)); 1310 ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, (ImVec4)ImColor::HSV(i/7.0f, 0.6f, 0.5f)); 1311 ImGui::PushStyleColor(ImGuiCol_FrameBgActive, (ImVec4)ImColor::HSV(i/7.0f, 0.7f, 0.5f)); 1312 ImGui::PushStyleColor(ImGuiCol_SliderGrab, (ImVec4)ImColor::HSV(i/7.0f, 0.9f, 0.9f)); 1628 ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(255, 0, 0, 100)); 1999 ImGui::PushStyleColor(ImGuiCol_Butto [all...] |
| H A D | imgui_widgets.cpp | 263 PushStyleColor(ImGuiCol_Text, col); 278 PushStyleColor(ImGuiCol_Text, GImGui->Style.Colors[ImGuiCol_TextDisabled]); 5102 if (flags & ImGuiSelectableFlags_Disabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); 5632 if (!enabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); 5776 PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); 6226 PushStyleColor(ImGuiCol_Text, arrow_col); 6227 PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0)); 6271 PushStyleColor(ImGuiCol_Text, arrow_col); 6272 PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
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| H A D | imgui.h | 301 IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col); 302 IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col); 307 IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in. 373 IMGUI_API void TextColored(const ImVec4& col, const char* fmt, ...) IM_FMTARGS(2); // shortcut for PushStyleColor(ImGuiCol_Text, col); Text(fmt, ...); PopStyleColor(); 375 IMGUI_API void TextDisabled(const char* fmt, ...) IM_FMTARGS(1); // shortcut for PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]); Text(fmt, ...); PopStyleColor(); 994 // Enumeration for PushStyleColor() / PopStyleColor() 1231 // and ImGui::PushStyleColor(ImGuiCol_XXX)/PopStyleColor() for colors.
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| H A D | imgui.cpp | 446 - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicily to fix. 4428 PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]); 4453 { int current = g.ColorModifiers.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup >= current && "PushStyleColor/PopStyleColor Mismatch!"); p_backup++; } // Too few or too many PopStyleColor() 5756 void ImGui::PushStyleColor(ImGuiCol idx, ImU32 col) function in class:ImGui 5766 void ImGui::PushStyleColor(ImGuiCol idx, const ImVec4& col) function in class:ImGui
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| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui_widgets.cpp | 263 PushStyleColor(ImGuiCol_Text, col); 278 PushStyleColor(ImGuiCol_Text, GImGui->Style.Colors[ImGuiCol_TextDisabled]); 5102 if (flags & ImGuiSelectableFlags_Disabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); 5632 if (!enabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); 5776 PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); 6226 PushStyleColor(ImGuiCol_Text, arrow_col); 6227 PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0)); 6271 PushStyleColor(ImGuiCol_Text, arrow_col); 6272 PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
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| H A D | imgui.h | 301 IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col); 302 IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col); 307 IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in. 373 IMGUI_API void TextColored(const ImVec4& col, const char* fmt, ...) IM_FMTARGS(2); // shortcut for PushStyleColor(ImGuiCol_Text, col); Text(fmt, ...); PopStyleColor(); 375 IMGUI_API void TextDisabled(const char* fmt, ...) IM_FMTARGS(1); // shortcut for PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]); Text(fmt, ...); PopStyleColor(); 994 // Enumeration for PushStyleColor() / PopStyleColor() 1231 // and ImGui::PushStyleColor(ImGuiCol_XXX)/PopStyleColor() for colors.
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| H A D | imgui.cpp | 446 - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicily to fix. 4428 PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]); 4453 { int current = g.ColorModifiers.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup >= current && "PushStyleColor/PopStyleColor Mismatch!"); p_backup++; } // Too few or too many PopStyleColor() 5756 void ImGui::PushStyleColor(ImGuiCol idx, ImU32 col) function in class:ImGui 5766 void ImGui::PushStyleColor(ImGuiCol idx, const ImVec4& col) function in class:ImGui
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