Searched refs:SET_DetachShader (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/src/mapi/glapi/
H A Dapi_exec.c257 SET_DetachShader(exec, _mesa_DetachShader);
936 SET_DetachShader(exec, _mesa_DetachShader_no_error);
H A Dmarshal_generated.c[all...]
/xsrc/external/mit/MesaLib/src/mapi/glapi/gen/
H A Dapi_exec.c255 SET_DetachShader(exec, _mesa_DetachShader);
1112 SET_DetachShader(exec, _mesa_DetachShader_no_error);
/xsrc/external/mit/xorg-server.old/dist/glx/
H A Ddispatch.h1304 #define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) macro
2759 #define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) macro
/xsrc/external/mit/MesaLib.old/src/mesa/main/
H A Ddispatch.h7865 static inline void SET_DetachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { function in typeref:typename:void
/xsrc/external/mit/MesaLib/src/mesa/main/
H A Ddispatch.h8338 static inline void SET_DetachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { function in typeref:typename:void
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