| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui_demo.cpp | 314 ImGui::SameLine(); ShowHelpMarker("Required back-end to feed in gamepad inputs in io.NavInputs[] and set io.BackendFlags |= ImGuiBackendFlags_HasGamepad.\n\nRead instructions in imgui.cpp for details."); 316 ImGui::SameLine(); ShowHelpMarker("Instruct navigation to move the mouse cursor. See comment for ImGuiConfigFlags_NavEnableSetMousePos."); 322 ImGui::SameLine(); 329 ImGui::SameLine(); ShowHelpMarker("Instruct back-end to not alter mouse cursor shape and visibility."); 331 ImGui::SameLine(); ShowHelpMarker("Set to false to disable blinking cursor, for users who consider it distracting"); 333 ImGui::SameLine(); ShowHelpMarker("Enable resizing of windows from their edges and from the lower-left corner.\nThis requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback."); 336 ImGui::SameLine(); ShowHelpMarker("Instruct Dear ImGui to render a mouse cursor for you. Note that a mouse cursor rendered via your application GPU rendering path will feel more laggy than hardware cursor, but will be more in sync with your other visuals.\n\nSome desktop applications may use both kinds of cursors (e.g. enable software cursor only when resizing/dragging something)."); 377 ImGui::Checkbox("No titlebar", &no_titlebar); ImGui::SameLine(150); 378 ImGui::Checkbox("No scrollbar", &no_scrollbar); ImGui::SameLine(300); 380 ImGui::Checkbox("No move", &no_move); ImGui::SameLine(15 [all...] |
| H A D | imgui_memory_editor.h | 291 ImGui::SameLine(byte_pos_x); 403 ImGui::SameLine(s.PosAsciiStart); 464 ImGui::SameLine(); 466 ImGui::SameLine(); 498 ImGui::SameLine(); 508 ImGui::SameLine(); 518 ImGui::Text("Dec"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A"); 521 ImGui::Text("Hex"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A"); 524 ImGui::Text("Bin"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
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| H A D | imgui_widgets.cpp | 1073 SameLine(0, style.FramePadding.x*2); 1079 SameLine(0, style.FramePadding.x*2); 1953 SameLine(0, g.Style.ItemInnerSpacing.x); 1998 SameLine(0, g.Style.ItemInnerSpacing.x); 2001 SameLine(0, g.Style.ItemInnerSpacing.x); 2043 SameLine(0, g.Style.ItemInnerSpacing.x); 2046 SameLine(0, g.Style.ItemInnerSpacing.x); 2390 SameLine(0, g.Style.ItemInnerSpacing.x); 2680 SameLine(0, style.ItemInnerSpacing.x); 2686 SameLine( [all...] |
| H A D | imgui.cpp | 451 - 2017/08/09 (1.51) - removed ValueColor() helpers, they are equivalent to calling Text(label) + SameLine() + ColorButton(). 461 - 2016/07/30 (1.50) - SameLine(x) with x>0.0f is now relative to left of column/group if any, and not always to left of window. This was sort of always the intent and hopefully breakage should be minimal. 503 - 2015/07/10 (1.43) - changed SameLine() parameters from int to float. 2194 window->DC.PrevLineSize.y = (line_height - GImGui->Style.ItemSpacing.y); // If we end up needing more accurate data (to e.g. use SameLine) we may as well make the clipper have a fourth step to let user process and display the last item in their list. 2767 SameLine(); 6541 // Lock horizontal starting position + capture group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.) 6612 void ImGui::SameLine(float pos_x, float spacing_w) function in class:ImGui 8921 const bool log_to_tty = Button("Log To TTY"); SameLine(); 8922 const bool log_to_file = Button("Log To File"); SameLine(); 8923 const bool log_to_clipboard = Button("Log To Clipboard"); SameLine(); [all...] |
| H A D | imgui.h | 330 IMGUI_API void SameLine(float local_pos_x = 0.0f, float spacing_w = -1.0f); // call between widgets or groups to layout them horizontally. X position given in window coordinates. 331 IMGUI_API void NewLine(); // undo a SameLine() or force a new line when in an horizontal-layout context. 337 IMGUI_API void EndGroup(); // unlock horizontal starting position + capture the whole group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.) 554 // - You can also use SameLine(pos_x) to mimic simplified columns.
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| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui_memory_editor.h | 293 ImGui::SameLine(byte_pos_x); 405 ImGui::SameLine(s.PosAsciiStart); 466 ImGui::SameLine(); 468 ImGui::SameLine(); 500 ImGui::SameLine(); 510 ImGui::SameLine(); 520 ImGui::Text("Dec"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A"); 523 ImGui::Text("Hex"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A"); 526 ImGui::Text("Bin"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
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| H A D | imgui_widgets.cpp | 1073 SameLine(0, style.FramePadding.x*2); 1079 SameLine(0, style.FramePadding.x*2); 1953 SameLine(0, g.Style.ItemInnerSpacing.x); 1998 SameLine(0, g.Style.ItemInnerSpacing.x); 2001 SameLine(0, g.Style.ItemInnerSpacing.x); 2043 SameLine(0, g.Style.ItemInnerSpacing.x); 2046 SameLine(0, g.Style.ItemInnerSpacing.x); 2390 SameLine(0, g.Style.ItemInnerSpacing.x); 2680 SameLine(0, style.ItemInnerSpacing.x); 2686 SameLine( [all...] |
| H A D | imgui.cpp | 451 - 2017/08/09 (1.51) - removed ValueColor() helpers, they are equivalent to calling Text(label) + SameLine() + ColorButton(). 461 - 2016/07/30 (1.50) - SameLine(x) with x>0.0f is now relative to left of column/group if any, and not always to left of window. This was sort of always the intent and hopefully breakage should be minimal. 503 - 2015/07/10 (1.43) - changed SameLine() parameters from int to float. 2194 window->DC.PrevLineSize.y = (line_height - GImGui->Style.ItemSpacing.y); // If we end up needing more accurate data (to e.g. use SameLine) we may as well make the clipper have a fourth step to let user process and display the last item in their list. 2767 SameLine(); 6541 // Lock horizontal starting position + capture group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.) 6612 void ImGui::SameLine(float pos_x, float spacing_w) function in class:ImGui 8921 const bool log_to_tty = Button("Log To TTY"); SameLine(); 8922 const bool log_to_file = Button("Log To File"); SameLine(); 8923 const bool log_to_clipboard = Button("Log To Clipboard"); SameLine(); [all...] |
| H A D | imgui.h | 330 IMGUI_API void SameLine(float local_pos_x = 0.0f, float spacing_w = -1.0f); // call between widgets or groups to layout them horizontally. X position given in window coordinates. 331 IMGUI_API void NewLine(); // undo a SameLine() or force a new line when in an horizontal-layout context. 337 IMGUI_API void EndGroup(); // unlock horizontal starting position + capture the whole group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.) 554 // - You can also use SameLine(pos_x) to mimic simplified columns.
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| /xsrc/external/mit/MesaLib.old/dist/src/intel/tools/ |
| H A D | aubinator_viewer.cpp | 640 cfg->command_filter.Draw(name); ImGui::SameLine(); 642 cfg->field_filter.Draw(name); ImGui::SameLine(); 993 ImGui::ColorEdit3("background", (float *)&cfg->clear_color, cflags); ImGui::SameLine(); 994 ImGui::ColorEdit3("missing", (float *)&cfg->missing_color, cflags); ImGui::SameLine(); 995 ImGui::ColorEdit3("error", (float *)&cfg->error_color, cflags); ImGui::SameLine(); 996 ImGui::ColorEdit3("highlight", (float *)&cfg->highlight_color, cflags); ImGui::SameLine(); 997 ImGui::ColorEdit3("dwords", (float *)&cfg->dwords_color, cflags); ImGui::SameLine(); 998 ImGui::ColorEdit3("booleans", (float *)&cfg->boolean_color, cflags); ImGui::SameLine(); 1000 if (ImGui::Button("Commands list") || has_ctrl_key('c')) { show_commands_window(); } ImGui::SameLine(); 1001 if (ImGui::Button("Registers list") || has_ctrl_key('r')) { show_register_window(); } ImGui::SameLine(); [all...] |
| H A D | aubinator_viewer_decoder.cpp | 78 ImGui::Text("%s: ", iter.name); ImGui::SameLine();
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| /xsrc/external/mit/MesaLib/dist/src/intel/tools/ |
| H A D | aubinator_viewer.cpp | 638 cfg->command_filter.Draw(name); ImGui::SameLine(); 640 cfg->field_filter.Draw(name); ImGui::SameLine(); 991 ImGui::ColorEdit3("background", (float *)&cfg->clear_color, cflags); ImGui::SameLine(); 992 ImGui::ColorEdit3("missing", (float *)&cfg->missing_color, cflags); ImGui::SameLine(); 993 ImGui::ColorEdit3("error", (float *)&cfg->error_color, cflags); ImGui::SameLine(); 994 ImGui::ColorEdit3("highlight", (float *)&cfg->highlight_color, cflags); ImGui::SameLine(); 995 ImGui::ColorEdit3("dwords", (float *)&cfg->dwords_color, cflags); ImGui::SameLine(); 996 ImGui::ColorEdit3("booleans", (float *)&cfg->boolean_color, cflags); ImGui::SameLine(); 998 if (ImGui::Button("Commands list") || has_ctrl_key('c')) { show_commands_window(); } ImGui::SameLine(); 999 if (ImGui::Button("Registers list") || has_ctrl_key('r')) { show_register_window(); } ImGui::SameLine(); [all...] |
| H A D | aubinator_viewer_decoder.cpp | 78 ImGui::Text("%s: ", iter.name); ImGui::SameLine();
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