Searched refs:ShadowTexWidth (Results 1 - 1 of 1) sorted by relevance
| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| H A D | shadowtex.c | 59 static GLint ShadowTexWidth = 256, ShadowTexHeight = 256; variable in typeref:typename:GLint 410 ShadowTexWidth = ShadowTexHeight = 1024; 413 ShadowTexWidth = ShadowTexHeight = 512; 416 ShadowTexWidth = ShadowTexHeight = 256; 419 ShadowTexWidth = ShadowTexHeight = 128; 421 printf("Rendering %d x %d depth texture\n", ShadowTexWidth, ShadowTexHeight); 442 ShadowTexWidth, ShadowTexHeight, 0, 465 glViewport(0, 0, ShadowTexWidth, ShadowTexHeight); 481 malloc(ShadowTexWidth * ShadowTexHeight * sizeof(GLuint)); 483 glReadPixels(0, 0, ShadowTexWidth, ShadowTexHeigh [all...] |
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