| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | texstate.c | 28 * Texture state handling. 74 dst->Texture.CurrentUnit = src->Texture.CurrentUnit; 78 dst->Texture.Unit[u].LodBias = src->Texture.Unit[u].LodBias; 79 dst->Texture.Unit[u].LodBiasQuantized = src->Texture.Unit[u].LodBiasQuantized; 92 _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex], 93 src->Texture.Unit[u].CurrentTex[tex]); 94 if (src->Texture [all...] |
| H A D | texstate.h | 3 * Texture state management. 43 assert(unit < ARRAY_SIZE(ctx->Texture.Unit)); 44 return &(ctx->Texture.Unit[unit]); 54 return _mesa_get_tex_unit(ctx, ctx->Texture.CurrentUnit); 66 if (unit >= ARRAY_SIZE(ctx->Texture.FixedFuncUnit)) 69 return &ctx->Texture.FixedFuncUnit[unit];
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | texstate.h | 3 * Texture state management. 43 assert(unit < ARRAY_SIZE(ctx->Texture.Unit)); 44 return &(ctx->Texture.Unit[unit]); 54 return _mesa_get_tex_unit(ctx, ctx->Texture.CurrentUnit); 66 unsigned unit = ctx->Texture.CurrentUnit; 68 if (unit >= ARRAY_SIZE(ctx->Texture.FixedFuncUnit)) 71 return &ctx->Texture.FixedFuncUnit[unit];
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| H A D | texstate.c | 28 * Texture state handling. 74 dst->Texture.CurrentUnit = src->Texture.CurrentUnit; 75 dst->Texture._GenFlags = src->Texture._GenFlags; 76 dst->Texture._TexGenEnabled = src->Texture._TexGenEnabled; 77 dst->Texture._TexMatEnabled = src->Texture._TexMatEnabled; 81 dst->Texture [all...] |
| H A D | samplerobj.h | 41 if (ctx->Texture.Unit[unit].Sampler) 42 return ctx->Texture.Unit[unit].Sampler; 43 else if (ctx->Texture.Unit[unit]._Current) 44 return &ctx->Texture.Unit[unit]._Current->Sampler;
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/tgsi/ |
| H A D | tgsi_util.c | 244 tgsi_util_get_texture_coord_dim(inst->Texture.Texture); 248 if (tgsi_is_shadow_target(inst->Texture.Texture)) { 250 if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D) 257 if (tgsi_is_array_sampler(inst->Texture.Texture)) 271 if (inst->Texture.Texture [all...] |
| /xsrc/external/mit/mesa-demos/dist/src/tests/ |
| H A D | texline.c | 20 static GLint Texture = 1; variable in typeref:typename:GLint 50 if (Texture) 59 if (!Texture) 72 if (!Texture) 77 if (!Texture) 125 Texture++; 126 if (Texture > 2) 127 Texture = 0; 128 if (Texture == 0) { 134 else if (Texture [all...] |
| H A D | arbfptexture.c | 101 GLuint Texture; local in function:Init 123 glGenTextures(1, &Texture); 124 glBindTexture(GL_TEXTURE_2D, Texture);
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| H A D | arbfptrig.c | 104 GLuint Texture; local in function:Init 126 glGenTextures(1, &Texture); 127 glBindTexture(GL_TEXTURE_2D, Texture);
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| H A D | fptexture.c | 99 GLuint Texture; local in function:Init 121 glGenTextures(1, &Texture); 122 glBindTexture(GL_TEXTURE_2D, Texture);
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/tgsi/ |
| H A D | tgsi_util.c | 305 tgsi_util_get_texture_coord_dim(inst->Texture.Texture); 309 if (tgsi_is_shadow_target(inst->Texture.Texture)) { 311 if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D) 318 if (tgsi_is_array_sampler(inst->Texture.Texture)) 332 if (inst->Texture.Texture [all...] |
| /xsrc/external/mit/mesa-demos/dist/src/fp/ |
| H A D | tri-tex.c | 24 GLuint Texture; local in function:Init 46 glGenTextures(1, &Texture); 47 glBindTexture(GL_TEXTURE_2D, Texture);
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/nouveau/ |
| H A D | nv04_state_tex.c | 68 if (ctx->Texture.Unit[i]._Current) { 69 struct gl_texture_object *t = ctx->Texture.Unit[i]._Current; 84 lod_bias = CLAMP(ctx->Texture.Unit[i].LodBias +
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| H A D | nouveau_span.c | 72 _swrast_map_texture(ctx, ctx->Texture.Unit[i]._Current); 74 _swrast_unmap_texture(ctx, ctx->Texture.Unit[i]._Current);
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| H A D | nv20_state_tex.c | 43 &ctx->Texture.FixedFuncUnit[i]; 74 (ctx->Texture._TexMatEnabled & 1 << i)) { 174 if (!ctx->Texture.Unit[i]._Current) { 182 t = ctx->Texture.Unit[i]._Current; 258 + ctx->Texture.Unit[i].LodBias; 304 if (!ctx->Texture.Unit[i]._Current)
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| H A D | nv04_state_frag.c | 67 ctx->Texture.FixedFuncUnit[i]._CurrentCombine; \ 141 struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current; 260 if (ctx->Texture.Unit[i]._Current) { 289 if (ctx->Texture._MaxEnabledTexImageUnit != -1) 290 nv04->blend |= get_texenv_mode(ctx->Texture.FixedFuncUnit[0].EnvMode); 298 ctx->Texture.FixedFuncUnit[0].EnvColor);
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| H A D | nv10_state_tex.c | 43 &ctx->Texture.FixedFuncUnit[i]; 76 ((ctx->Texture._TexMatEnabled & 1 << i) || 77 ctx->Texture.FixedFuncUnit[i]._GenFlags)) { 169 if (!ctx->Texture.Unit[i]._Current) { 175 t = ctx->Texture.Unit[i]._Current; 212 + ctx->Texture.Unit[i].LodBias;
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| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/nouveau/ |
| H A D | nv04_state_tex.c | 68 if (ctx->Texture.Unit[i]._Current) { 69 struct gl_texture_object *t = ctx->Texture.Unit[i]._Current; 84 lod_bias = CLAMP(ctx->Texture.Unit[i].LodBias +
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| H A D | nouveau_span.c | 72 _swrast_map_texture(ctx, ctx->Texture.Unit[i]._Current); 74 _swrast_unmap_texture(ctx, ctx->Texture.Unit[i]._Current);
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| H A D | nv04_state_frag.c | 67 ctx->Texture.FixedFuncUnit[i]._CurrentCombine; \ 141 struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current; 260 if (ctx->Texture.Unit[i]._Current) { 289 if (ctx->Texture._MaxEnabledTexImageUnit != -1) 290 nv04->blend |= get_texenv_mode(ctx->Texture.FixedFuncUnit[0].EnvMode); 298 ctx->Texture.FixedFuncUnit[0].EnvColor);
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| H A D | nv10_state_tex.c | 43 &ctx->Texture.FixedFuncUnit[i]; 76 ((ctx->Texture._TexMatEnabled & 1 << i) || 77 ctx->Texture.FixedFuncUnit[i]._GenFlags)) { 169 if (!ctx->Texture.Unit[i]._Current) { 175 t = ctx->Texture.Unit[i]._Current; 212 + ctx->Texture.Unit[i].LodBias;
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/tnl/ |
| H A D | t_vb_texmat.c | 62 if (!ctx->Texture._TexMatEnabled || ctx->VertexProgram._Current) 69 if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) {
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| /xsrc/external/mit/MesaLib/dist/src/mesa/tnl/ |
| H A D | t_vb_texmat.c | 62 if (!ctx->Texture._TexMatEnabled || ctx->VertexProgram._Current) 69 if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i)) {
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| /xsrc/external/mit/mesa-demos/dist/src/fpglsl/ |
| H A D | fp-tri.c | 246 GLuint Texture; local in function:Init 249 glGenTextures(1, &Texture); 250 glBindTexture(GL_TEXTURE_2D, Texture); 260 glGenTextures(1, &Texture); 262 glBindTexture(GL_TEXTURE_2D, Texture); 310 glGenTextures(1, &Texture); 312 glBindTexture(GL_TEXTURE_2D, Texture);
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| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| H A D | trispd.c | 19 static int Texture = 0; variable in typeref:typename:int 48 if (Texture) { 149 printf("Texture: GL_MODULATE, %d comps, %s\n", comp, filter == GL_NEAREST ? "GL_NEAREST" : "GL_LINEAR"); 178 Texture = 0; 180 Texture = 1; 204 if (Texture)
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