Searched refs:UBO (Results 1 - 25 of 44) sorted by relevance
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| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 10.3.1.rst | 40 [UBO] row_major layout ignored inside structures 42 [UBO] nested structures don't get appropriate padding 46 [UBO] row_major layout partially ignored for arrays of structures
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| H A D | 10.1.4.rst | 58 - i965/vs: Use samplers for UBOs in the VS like we do for non-UBO
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| H A D | 19.1.2.rst | 78 - freedreno: Fix UBO load range detection on booleans. 79 - freedreno: Fix up end range of unaligned UBO loads.
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| H A D | 13.0.5.rst | 105 - vc4: Avoid emitting small immediates for UBO indirect load address 119 - glsl: Track the linearized array index for each UBO instance array 121 - glsl: Use simpler visitor to determine which UBO and SSBO blocks are
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| H A D | 10.4.rst | 176 [UBO] Using bool from UBO as if-statement condition asserts 180 [UBO] row_major layout ignored inside structures 182 [UBO] nested structures don't get appropriate padding 189 [UBO] row_major layout partially ignored for arrays of structures
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| H A D | 19.0.6.rst | 102 - freedreno/ir3: dynamic UBO indexing vs 64b pointers
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| H A D | 21.3.3.rst | 44 - pan/indirect_draw: Don't upload garbage UBO
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| H A D | 11.0.8.rst | 77 - Revert "i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge" 112 - i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge
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| H A D | 13.0.1.rst | 140 - glsl: fix lowering of UBO references of named blocks
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| H A D | 17.0.3.rst | 50 - glsl: on UBO/SSBOs link error reset the number of active blocks to 0
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| H A D | 19.0.1.rst | 93 - intel/nir: Lower array-deref-of-vector UBO and SSBO loads
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| H A D | 20.0.7.rst | 128 - radeonsi: unify and align down the max SSBO/TBO/UBO buffer binding
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| H A D | 20.2.3.rst | 37 - Regnum Online UBO break after game update
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| H A D | 20.3.3.rst | 70 - gallium/ntt: Fix emitting UBO declarations.
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| H A D | 21.3.7.rst | 46 - panvk: Use more reliable assert for UBO pushing
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| H A D | 10.1.1.rst | 135 - linker: Set binding for all elements of UBO array
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| H A D | 17.0.1.rst | 97 - vc4: Avoid emitting small immediates for UBO indirect load address
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| H A D | 20.0.8.rst | 207 - nir/lower_explicit_io: fix NON_UNIFORM access for UBO loads
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| H A D | 20.1.1.rst | 172 - nir/lower_explicit_io: fix NON_UNIFORM access for UBO loads
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| H A D | 9.1.1.rst | 205 - r600g/llvm: Add support for UBO
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| H A D | 9.1.2.rst | 133 - i965/fs: Fix broken rendering in large shaders with UBO loads.
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| H A D | 9.1.3.rst | 109 - st/mesa: fix UBO offsets.
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| H A D | 10.3.rst | 359 [UBO] Using bool from UBO as if-statement condition asserts
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| H A D | 12.0.4.rst | 193 - radeonsi: fix FP64 UBO loads with indirect uniform block indexing
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| /xsrc/external/mit/MesaLib/dist/src/freedreno/decode/ |
| H A D | cffdec.c | 1183 UBO, enumerator in enum:state_t 1261 [0x0][2] = {MESA_SHADER_VERTEX, UBO}, 1265 [0x1][2] = {MESA_SHADER_TESS_CTRL, UBO}, 1269 [0x2][2] = {MESA_SHADER_TESS_EVAL, UBO}, 1273 [0x3][2] = {MESA_SHADER_GEOMETRY, UBO}, 1277 [0x4][2] = {MESA_SHADER_FRAGMENT, UBO}, 1281 [0x5][2] = {MESA_SHADER_COMPUTE, UBO}, 1285 [0x8][2] = {MESA_SHADER_VERTEX, UBO}, 1289 [0x9][2] = {MESA_SHADER_TESS_CTRL, UBO}, 1293 [0xa][2] = {MESA_SHADER_TESS_EVAL, UBO}, [all...] |
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