Searched refs:VK_KHR_shader_float16_int8 (Results 1 - 10 of 10) sorted by relevance

/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D19.1.0.rst46 - VK_KHR_shader_float16_int8 on Intel and RADV (RADV only supports
50 - VK_KHR_shader_float16_int8 on Intel and RADV.
607 - docs/relnotes: add support for VK_KHR_shader_float16_int8
1938 - anv/device: expose VK_KHR_shader_float16_int8 in gen8+
4348 - radv: partially enable VK_KHR_shader_float16_int8
4368 - radv: enable VK_KHR_shader_float16_int8
H A D19.3.0.rst3142 - radv: rename VK_KHR_shader_float16_int8 structs/constants
H A D20.0.0.rst3169 - radv: update VK_KHR_shader_float16_int8 for Vulkan 1.2
H A D20.1.0.rst45 - VK_KHR_shader_float16_int8 for ACO on GFX8+ (shaderFloat16 is still
H A D21.3.0.rst44 - VK_KHR_shader_float16_int8 on lavapipe
H A D20.2.0.rst4366 - radv/aco: enable shaderInt8 and VK_KHR_shader_float16_int8 on GFX6-GFX7
H A D20.3.0.rst1289 - vallium: disable VK_KHR_shader_float16_int8.
H A D21.1.0.rst2901 - turnip: enable VK_KHR_shader_float16_int8
/xsrc/external/mit/MesaLib.old/dist/include/vulkan/
H A Dvulkan_core.h5517 #define VK_KHR_shader_float16_int8 1 macro
5519 #define VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME "VK_KHR_shader_float16_int8"
/xsrc/external/mit/MesaLib/dist/include/vulkan/
H A Dvulkan_core.h6811 #define VK_KHR_shader_float16_int8 1 macro
6813 #define VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME "VK_KHR_shader_float16_int8"

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